Its Dangerous to go Alone! Take BUBBA!

Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.64
Innovation★★★★★★★★★★2.82
Theme★★★★★★★★★★3.73
Graphics★★★★★★★★★★2.64
Audio★★★★★★★★★★1.89
Humor★★★★★★★★★★2.43
Community★★★★★★★★★★2.29
Coolness★★★★★★★★★★8%
Was so tired when I first submitted this I didn't add a comment.
Didn't manage to finish as much as I wanted, wanted to get more levels in, add nicer tilesets, etc. Only got to add one sound effect :(
Also, think there is a bug on some machines where the levels are rendered black.
Was made from scratch in C++ with DXUT, Box2D, tinyXML & OpenAL.
Used Tiled (Which i now love :)) for level editing and the GIMP for all art. Used sfxr for the one sound.

Hope you find some enjoyment in it.

I'll be adding a link to the timelapse ASAP

Added:
Added Timelapse, link is up. music may be loud so watch your speaker volume. I Didn't blog much on my progress during the compo but I want to do a post mortem on the 48 hours but i need to escape the computer for a little while :). I'll prob link that post to here.

Added 2:
I believe I fixed the black screen bug, was a bit hard to repo the problem on my machine. If anyone has had this problem please try version 2. The version 2 zip also contains the original exe.

Comments6

Flyboy
Flyboy2 May 2011, 14:26
Uhhh, it didn't draw the background sprites. It was just a black screen with the characters and enemies.
JoJo_2ndauthor2 May 2011, 16:26
@Flyboy
Sorry, it was after the deadline when I found that bug. Hopefully the version 2 zip will fix that problem for you.
Grungi Ankhfire
Grungi Ankhfire3 May 2011, 19:10
Fun physics-based gameplay. Sometimes the "springs" blocks were a little frustrating (not launching you high enough). Also, I took some time to realise you could double-jump.
Anyway, the game is really neat. And just so you know, it's working with Wine in Linux :)
Dark Acre Jack4 May 2011, 19:59
Interesting concept. Physics can be hard to tune!
Endurion
Endurion13 May 2011, 15:34
Very nice idea. However the physics seemed wonky a bit. In stage three I suddenly couldn't make the jump up the pillar, even with double jump. The players collision box is way too big.
mwest
mwest21 May 2011, 17:42
Nice entry - well done!

Also found the physics a bit frustrating, but still a good effort!

One suggestion I have is why do I need two different keys to pick up and throw the Bubba - one key that picks up if you don't have him and throws him if you do?
Found a bug?
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