Mine Escape

Mine Escape

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.78
community: 2.56
fun: 3.11
graphics: 3.56
humor: 3.00
innovation: 3.78
overall: 3.33
theme: 3.56
A platform game where you control a miner trying to navigate his way out of a mine. Visibility is almost zero so you have to rely on your .B.U.D.D.I. bot to point out the hazards. It's dangerous to go without one, take it!

Keyboard Controls:

A/D/Left/Right - Move left and right.

Up/W = Climb ladder

Down/S = Descend ladder

Space = Jump / Open door

Mouse = Aim headlamp

Gamepad controls:

Dpad+Left stick = Movement/climbing

Right stick = aim headlamp

A/Right Trigger = Jump / Open door

This is my first attempt at a game, and my first LD48 entry. I didn't get everything I planned to get done finished, but the stuff that is there is playable. There's only 2 levels, and not as many different types of traps as I wanted to add originally, but the underlying framework is there. It wouldn't take much time at all to add different kinds of dangers for the Buddi to notice.

Tools used:

Coding - C#/XNA and Visual Studio

Artwork: Adobe Photoshop CS4

Sounds: Generated by sfxr

Music: Generated using Wolfram Tones (http://tones.wolfram.com/)

(B.U.D.D.I. stands for Breathing Unit and Danger Detection Instrument. I didn't have time to shoehorn that into the game)
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