Monophobia

by eld
Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★2.97
Innovation★★★★★★★★★★3.77
Theme★★★★★★★★★★3.47
Graphics★★★★★★★★★★3.94
Audio★★★★★★★★★★1.41
Humor★★★★★★★★★★2.54
Community★★★★★★★★★★3.38
Coolness★★★★★★★★★★4%
Monophobia is a game about not going alone, greet people and make them your friends, in the end of the day your results will help you level up.

Avoid being out at night, for evil spirits roam the town.

Friends will help you gain new friends even easier.

Keypad to move around, space to rest.
Resting at home will recover your stamina.

Comments11

Silverfell2 May 2011, 10:40
Uniquely twisted idea - lots of gameplay options. Easily the most polished entry I've seen so far, and the only one I wanted to go back and play again.
eli
eli3 May 2011, 06:19
Very accurate party simulation!
Blodyavenger
Blodyavenger3 May 2011, 10:36
One of the most polished games so far! Well done
Cosr
Cosr4 May 2011, 09:21
Hmm...manipulating weak people into being your friends...
Solid game. It's a little difficult to find home again if you stray to far.
Dark Acre Jack4 May 2011, 18:35
Outstanding, elegant, a joy to experience.
alexlarioza
alexlarioza4 May 2011, 19:12
I love the graphical style you went for. I might attempt a similar style next LD. =]
Grungi Ankhfire
Grungi Ankhfire5 May 2011, 00:16
Awesome game ! The graphics were incredibly good, and the gameplay was great. Really excellent stuff, did play for quite a while !
superflat
superflat5 May 2011, 17:44
I find this fascinating. I'm still trying to work out what you're saying with it....

I wonder if it would make much of a difference if you could choose your dialogue options? Perhaps that wasn't part of your intention though. I'd also like to see text in text boxes too.

I think there's the seed of an addictive simulation here. Lovely art, the high concept and the quirky dialogue just add to the effect.
Winterblood
Winterblood5 May 2011, 20:42
Wow, social grinding! Clever, and lovely aesthetic. Will definitely come back to this after rating has finished...or maybe before...
eld
eldauthor6 May 2011, 11:19
Thanks all for the kind words :P,

superflat, choosing dialogue might complicate the relatively simple roguelikecombat, but I was thinking of adding different topics you could learn (sort of like equipables ) that you could switch between with a key.

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