
My Minions
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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The game doesn't really have a goal, build pathways for your minions to walk and
make them play sounds. Use the power of digital circuits and create something fun.
There's some wacky keybindings for this one:
Place an object Mouse Left
Toggle up through objects 1
Toggle down through objects 2
Release a minion Space
Kill all minions K
Pause P
Increase speed Left Shift
Decrease speed Left Ctrl
Load map L
Save map S
Console, nothin fun :( F1
Exit the game F10
Now beware, I didn't have the time or energy to create a full blown level saving,
so it will always use "level.dat" in bin as it's save file. It will overwrite and
it will do so without asking.
Use at your own risk :)
Oh and I will get a windows exe up as soon as I can, for now simply the source will have to do. It's almost 3 am and I'm tired..
Note for linux users: The binary link is built on Slackware 64 so I can't guarantee that it'll work for your distro. Your best bet is to build from source, but then you'll need sfml, lua and boost. Or try the windows build in wine.
make them play sounds. Use the power of digital circuits and create something fun.
There's some wacky keybindings for this one:
Place an object Mouse Left
Toggle up through objects 1
Toggle down through objects 2
Release a minion Space
Kill all minions K
Pause P
Increase speed Left Shift
Decrease speed Left Ctrl
Load map L
Save map S
Console, nothin fun :( F1
Exit the game F10
Now beware, I didn't have the time or energy to create a full blown level saving,
so it will always use "level.dat" in bin as it's save file. It will overwrite and
it will do so without asking.
Use at your own risk :)
Oh and I will get a windows exe up as soon as I can, for now simply the source will have to do. It's almost 3 am and I'm tired..
Note for linux users: The binary link is built on Slackware 64 so I can't guarantee that it'll work for your distro. Your best bet is to build from source, but then you'll need sfml, lua and boost. Or try the windows build in wine.