SkyFall

Overall★★★★★★★★★★2.95
Fun★★★★★★★★★★2.79
Innovation★★★★★★★★★★3.32
Theme★★★★★★★★★★2.42
Graphics★★★★★★★★★★3.58
Audio★★★★★★★★★★2.71
Humor★★★★★★★★★★2.67
Community★★★★★★★★★★1.93
Coolness★★★★★★★★★★1%
Was it really such a good idea to go alone to that cliff?

I wild trip down including epic weapons(swords), action packed battles, dashes, spins, turns and trampolines.

The .love includes the source code and could also run on linux.

The Jam version (only in .love file, get Love2d at http://www.love2d.org) is slightly more polished with some of the bugs fixed and finally some music.

Comments11

billknye2 May 2011, 03:25
Sometimes I can fall for a long time without any sky villians or clouds. You keep upgrades (like double swords) between plays.
billknye2 May 2011, 06:16
Selecting the end button doesn't actually quit.
Jimjam2 May 2011, 10:44
Really nice concept and graphics, but doing damage/hitting in combat feels a bit random.
JoJo_2nd3 May 2011, 13:40
I really like the art work but the combat feels a little bit too erratic. Also, If I hold up at the top of the screen I can fly :D
Dark Acre Jack4 May 2011, 15:07
Really cool concept, nice use of combinations.

Could see this being really good with some more assets.

Congrats on finishing!
TellusE6 May 2011, 19:32
I don't think anyone's ever attempted a "free-fall combat" genre before :P It's got some innovative potential in combat mechanics throughout. The idea's in place, needing mostly content and options of action.
Endurion
Endurion8 May 2011, 06:13
The concept is very interesting, the execution is quite ok, but has its problems.
In my second attempt I died which seemed without reason. I hit the villain (seen in the screen) for -8.9 but I died?
When I started the next game there were no clouds or enemies?

With a bit of bug fixing, adding sound/music and more options this could be a really nice arcade game!
Switchbreak
Switchbreak8 May 2011, 20:09
Good fun. Seemed to have trouble hitting the skyvillains, but I got a few of them. Love the graphics.
hamster_mk_411 May 2011, 04:15
Sky diving sword fighting is a fun concept, but the AI is a little too powerful, and the whole thing seems futile since there is no way to regain health. Still for a 48 hour project this is very nice.
headchant
headchantauthor11 May 2011, 14:59
@ryantouk:
I'm sorry to say that your graphics card doesn't support framebuffers, you will not be able to play.

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