OH NO! I finished this in time, but my computer locked up when I was trying to upload!!!
Anyway, this is generally done, but I wanted to implement more enemies, more combat (with a powered up Spark mechanic), and WAY more screens. As it is, I'm quite proud, as I made the engine myself along the way, not to mention learned quite a bit of Python.
This was a great weekend! Next time, I'll have my ftp ready to turn it in ON TIME!
I'm taking the time to convert this into an exe now that the deadline is passed anyway.
Hey, yeah, sorry about that. I need to figure out how to compile python with the pygame library into an executable... Next time around, I might just go Flash.
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