Made with Flixel, Flixel Power Tools, Reason, sfxr, Flash Develop, Tilestudio.
Object: Pass the Talisman on to as many other survivors as possible. Avoid monsters.
Synopsis:
"We'd been stuck in the cave for so long. Dad's health had failed. The sickness had slowly killed him, and I'd started to feel it myself. I had to see if there was anyone else out there. I needed help. As I left the cave that had become our home, I gripped the Talisman and his last words echoed in my ears: 'It's dangerous to go alone. Take this!'"
It took me a few tries to realize the purpose of the game (even though you state it right up there), that I'm not supposed to kill all the monsters, just pass the talisman along to every survivor... Anyway, it's not bad.
No timelapse, not much blog entries... one to be specific. Dude gotta work on that, I love reading postmortems, watching timelapses, and seeing goofy pictures of your meal. Nice game. The sound was annoying but the game was interresting to play. Just too hard for me as I kept dying and bumping into these green thingies. Just missing some kind of win condition, or I am just too bad with it.
Hey all - thanks for the great feedback. I actually agree with all of it! If I have time, I will work on this some more... what are people interested in? More straight up levels? Same style of arena level but varied mechanics? More of the ridiculously cliched story? Glad you all enjoyed it! I am dumbfounded by some of the games people put together in just 2 days - so much talent!
Comments9
Anyway, it's not bad.
Pretty neat, cute graphics, nice feel to it overall.
Great work, and congrats on submitting!
Nice game. The sound was annoying but the game was interresting to play. Just too hard for me as I kept dying and bumping into these green thingies. Just missing some kind of win condition, or I am just too bad with it.
I enjoyed it.. good work