You wander unarmed into a zombie infested graveyard, but lucky for you there's a strangely well stocked hobo that let's you use his weapons. He is also very undecisive, as you will learn right away.
I changed the web page to use the <embed> tag instead of <object> and it should work on Chrome now... sorry only tested on IE9 on Win7 and Safari on OSX before :)
The sudden change of weapon fits perfectly into the story frame of the crazed hobo. The bomb launcher fit perfectly in that regard, too, I though. The weapons should vary from overpowered to conventional to downright pointless.
Dig it :D Excellent execution only missing a graveyard musical theme of sorts, perhaps in up-beat reggae style?
No timelapse :( Makes me a sad timelapse watcher. Cool game. Indeed it hat a lot of super crate box there. But it was so damn hard. I was being eaten by the zombies immediately on touching. That sucked cause I really am bad at those games. Especially on a touchpad laptop having problems with the shooting. Nice though. I like
I thought this was great fun! I liked the art style and the moving/shooting. The clouds gave it a nice feel. My only niggles were that Zombies look like they need to be slightly closer before they should kill you (looked like it worked on some kind of collision detection? Which didn't feel right if you hit a zombie above you in my opinion) Otherwise all it's missing is a good chip tune to play along with it :)
Pretty neat! I think that having the forced weapon switches made me play too cautious (so as to avoid blowing myself up when a hobo teleported a rocket launcher into my hand) which hindered some of my fun. Additionally some of the collisions were not favorable to the player.
It took me back to my days of playing Oregon Trail and hunting zombies for food.
Neat little game. The gameplay is kind of similar to what I was going for. With multiple weapons and some nice pixel art, I think you did a better job than I did. I really like your take on the theme. Getting rid of the instant death would be nice.
Fun game, loved your post-mortem, excellent points on LD themes.
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xenos26 May 2011, 23:47
really promising. Love the art. Yeah the collision mask should be a bit smaller than the character sprite. Maybe also have a health bar? (for fun, get some crunchy noises for when the zombies bite you)
The weapon change happened a bit too quickly, like just as i got used to a weapon, the hobo came and changed it. Maybe you could justify the weapon change, if the player had limited amount of ammunition?
Anyways good job, this was inspirational. I just Installed Construction and have been going through tutorials, and now i want to make something like this for practice :D
Will have to check back later and play it though, because it looks intriguing!