
Ludum Dare #20compo
Total Achluophobia
My game competition called Total Achluophobia.
Target platform: Windows
The game requires at least Microsoft XNA Framework 3.1 to work.
To get it, follow this link: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2
Can be played directly from the extracted .zip, no install required.
The game is only a demo, I didn't have enough time to finish the game story, it playable though.
Target platform: Windows
The game requires at least Microsoft XNA Framework 3.1 to work.
To get it, follow this link: http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2
Can be played directly from the extracted .zip, no install required.
The game is only a demo, I didn't have enough time to finish the game story, it playable though.
Comments11

Queaw3 May 2011, 12:43
Yeah, I was planning on implementing checkpoints along the line, but sadly I totally forgot it before I published the game (I had the checkpoint functionality but no checkpoints, stupid of me. :) )
tonic3 May 2011, 14:28
Just abruptly crashes immediately when trying to start. But I guess it might be the XNA requirement though, I think I don't have it / wrong version (is it really so that it isn't possible supply needed files for it on the side... without needing some hassle to hunt for xna installer etc?)
Queaw3 May 2011, 18:08
Well you can't get by the installing step.
I provided the link in the entry now.
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2
I'm aware the install is a hassle, I tried Java out but realised it would take too much time to learn and also make the game (during the compo.)
I provided the link in the entry now.
http://www.microsoft.com/downloads/en/details.aspx?FamilyID=53867a2a-e249-4560-8011-98eb3e799ef2
I'm aware the install is a hassle, I tried Java out but realised it would take too much time to learn and also make the game (during the compo.)
Dark Acre Jack4 May 2011, 06:13
So very very pretty.
So very very punishing.
So very very punishing.
Hamumu4 May 2011, 15:06
I like the concepts in here, and it plays pretty well. I agree it's very harsh. Those guys that zip at you wiped me out easily. I am curious to find out what more orbs there were, but I don't know if I want to get killed again. So, original and cool and hard.
Kynrael5 May 2011, 05:29
Very cool job. A pity about the checkpoint though ^^
I didn't have the courage to start over again.
I didn't have the courage to start over again.

Endurion7 May 2011, 15:18
Really nice! Looks great and plays mostly ok.
Having to restart from the very beginning is nasty.
Having to restart from the very beginning is nasty.

stigrv8 May 2011, 10:22
When I realized that I could shoot in order to see what was in front of me, it almost felt like cheating..

Switchbreak8 May 2011, 17:11
It's pretty, but I have to admit I gave up after a few tries. This game needs checkpointing very badly.
hamster_mk_411 May 2011, 00:27
Your usage of light and hidden pit traps was really impressive. I like how those gray plant things would give you direction, but wouldn't necessarily guarantee your safety.


I really liked the gameplay, but I found the limited lives frustrating. The penalty of having to start over is too great. I think some sort of checkpoint mechanism might work better.