Boingo's Escape

Overall★★★★★★★★★★2.00
Fun★★★★★★★★★★1.89
Innovation★★★★★★★★★★1.63
Theme★★★★★★★★★★3.33
Graphics★★★★★★★★★★2.78
Audio★★★★★★★★★★2.63
Humor★★★★★★★★★★2.29
Community★★★★★★★★★★2.60
Boingo the sheep has lost his way and been captured by evil wolves. Help him to escape their grasp and find his way back home! Featuring 5 levels, lush graphics, 1ups, intro, exit, and more. :D (And I made it in under <16hr w00t)

Moved to Jam due to breaking the "original music/sfx" rule. Even though they were free and legal they aren't original. :(

Ah well, been fun. :D

Comments7

wallacoloo
wallacoloo22 Aug 2011, 21:15
Very impressive graphics. The controls are a bit buggy; it seems that whenever you land on something that isn't ground, you stop moving horizontally. However, using music that was not created by you during the competition - even though it's public domain - is a violation of the rules. You might be able to remove it to avoid being disqualified, but modifying your game after the submission deadline gets you disqualified too, so I would consult someone who knows the rules better than I to find out what to do.
xRedx22
xRedx2223 Aug 2011, 01:22
The graphics were nice at the beginning, but the gradients felt a bit overused towards the end. Gameplay was fun, but whenever you landed on something you would stop moving right, which was annoying.
Also, I thought your game fit the theme very well.
jplur
jplur23 Aug 2011, 02:55
Yep this should be in the jam.

Couldn't get past the start menu and f1 only said arrow keys and space bar so no idea what I was supposed to do.
FireSlash
FireSlash23 Aug 2011, 14:23
The above horizontal bug was very frustrating. Nice environments. Also kind of annoying that you have to jump so high for such a small obstacle, semi jumps would have been nice.
TyrusPeace
TyrusPeace25 Aug 2011, 05:05
The intro music was definitely way cooler than the music that played during the actual game. It's cool that you made all the different level graphics, but I doubt many people will get a chance to see it all. It may have been a little too leet to fit, but that made it pretty hilarious to me :).

Stopping entirely if you touch a rock from the side made it very hard to get anywhere with this game, especially when coupled with the very high and (as far as I could tell) non-variable jump height. It also felt a little slow, which may be accurate for a sheep, but made things seem all the more frustrating when you got stuck on a rock and died after floatily landing on it from a high jump.
Dark Acre Jack26 Aug 2011, 02:43
Wow, this had a lot of work in it. The escape system was very well-balanced, too. Impressive.
Benjamin11 Sep 2011, 12:19
having to push the right key each time you bump into a rock is both boring and not difficult enough ( you just have to push up-right, and re-push each time you bump ). Maybe you should have decrease sheep speed for a few time on collision. Nice intro
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