Captive
Overall★★★★★★★★★★2.75
Fun★★★★★★★★★★3.06
Innovation★★★★★★★★★★1.81
Theme★★★★★★★★★★2.81
Graphics★★★★★★★★★★2.38
Audio★★★★★★★★★★2.00
Humor★★★★★★★★★★1.33
Community★★★★★★★★★★1.56
Captive
Captive is a game created in Blitz3D (www.blitzbasic.com) for the competition Ludum Dare 21.
It was created by Martin Cooke on behalf of Drytree Studios. I worked solo, created all my assets in 48 hours, and have included source.
Enjoy :)
Comments11
After I realized boulders can stay on my head until I move and (round) boulders will roll off one another if they can, I was able to beat it with some diligence :). It's a "fair" game once you know the mechanics, so the puzzles were very rewarding. Still, this would've been a better experience for all if there were some easy levels.