
Ludum Dare #21compo
Dude Running From an Explosion
http://jakexyz.com/ld21/
Everything is at the site. If it doesn't work on a non-Windows computer, I'll try switching up the natives!
Resources Used:
LWJGL
Slick
sfxr
Everything is at the site. If it doesn't work on a non-Windows computer, I'll try switching up the natives!
Resources Used:
LWJGL
Slick
sfxr
Comments9


Cosine22 Aug 2011, 22:29
I'm re-posting this to get proper spacing, so sorry for the double post. Won't happen again!
Innovation: Your basic run-and jump. I liked the addition of the ability to block bullets.
Theme: While it fits the theme, there are so many games in this contest exactly like this one, and you may as well be entering for the Advancing Wall of Doom LD.
Graphics: Basic, but they work. I commend you for not using a square character.
Audio: Same as above: It works, but could be better.
Fun: Pretty frustrating to play. There were little things like disappearing platforms disappearing too quickly to actually run across, and disappearing platforms not disappearing when on a ladder, which usually ended in a swift, unfair death. I'm sure these would probably be sorted out if you had another 24 hours, or a play-testing group before release, but I'm here to judge the game you submitted.
Overall: Kinda-imaginative, kinda working, but definitely flawed. It's good as is, but tinker with different elements and I'm sure you can make a better game.
Innovation: Your basic run-and jump. I liked the addition of the ability to block bullets.
Theme: While it fits the theme, there are so many games in this contest exactly like this one, and you may as well be entering for the Advancing Wall of Doom LD.
Graphics: Basic, but they work. I commend you for not using a square character.
Audio: Same as above: It works, but could be better.
Fun: Pretty frustrating to play. There were little things like disappearing platforms disappearing too quickly to actually run across, and disappearing platforms not disappearing when on a ladder, which usually ended in a swift, unfair death. I'm sure these would probably be sorted out if you had another 24 hours, or a play-testing group before release, but I'm here to judge the game you submitted.
Overall: Kinda-imaginative, kinda working, but definitely flawed. It's good as is, but tinker with different elements and I'm sure you can make a better game.

naxum23 Aug 2011, 21:19
I'll take that! Not too bad for my first LD critique :D
speciesUnknown24 Aug 2011, 01:13
Fairly basic, not terribly innovative, although I must confess I'm getting sick of platformers so I may be considered biased here.
Randomly generated levels occasionally create silly inescapable scenarios.
Randomly generated levels occasionally create silly inescapable scenarios.
matthias_zarzecki25 Aug 2011, 20:59
Nice and solid platformer! I also love the title. Simple. Funny. To the point.

naxum26 Aug 2011, 04:57
Thanks for the critiques guys, this was technically my first "finished" game, and the first platformer I've ever attempted, so I'm happy with mediocre. :P

summaky27 Aug 2011, 17:03
It fells too slow to be running away :-)
Not bad.
Not bad.

barigorokarl29 Aug 2011, 15:20
Nice, but hard

ratking10 Sep 2011, 08:58
I just couldn't get past one passage, where the only alley was one block high ... I got stuck (jumping didn't help) and had to die. :-(
Other than that, nice style and solid gameplay.
Other than that, nice style and solid gameplay.






Theme: While it fits the theme, there are so many games in this contest exactly like this one, and you may as well be entering for the Advancing Wall of Doom LD.
Graphics: Basic, but they work. I commend you for not using a square character.
Audio: Same as above: It works, but could be better.
Fun: Pretty frustrating to play. There were little things like disappearing platforms disappearing too quickly to actually run across, and disappearing platforms not disappearing when on a ladder, which usually ended in a swift, unfair death. I'm sure these would probably be sorted out if you had another 24 hours, or a play-testing group before release, but I'm here to judge the game you submitted.
Overall: Kinda-imaginative, kinda working, but definitely flawed. It's good as is, but tinker with different elements and I'm sure you can make a better game.