Ludum Dare #21compo
Earth Escape
You are the only one left on earth, and there is a meteorite that is going to hit the earth in 10 minutes.. you have to ESCAPE THE EARTH!!! You can do this if you will find all the rocket parts needed to build a rocket.
Controls:
action - space
movement - arrows
exit game - escape -> you won't escape by just pressing this button
When you win the game you get your 'time left', post it in the comments!!
I put 3 executable there - big/medium/small for different sizes of the window
P.S when you get stacked just reenter the room..
P.SS - the game map and objects are saved in the data folder, there is no build in editor but you can edit it your self with Photoshop/GIMP + notepad ;) so it's a cool game engine for puzzle games!! maybe I should build a map editor?..
Controls:
action - space
movement - arrows
exit game - escape -> you won't escape by just pressing this button
When you win the game you get your 'time left', post it in the comments!!
I put 3 executable there - big/medium/small for different sizes of the window
P.S when you get stacked just reenter the room..
P.SS - the game map and objects are saved in the data folder, there is no build in editor but you can edit it your self with Photoshop/GIMP + notepad ;) so it's a cool game engine for puzzle games!! maybe I should build a map editor?..
Comments12
surreal_whale22 Aug 2011, 22:59
got out with 3:22 left, quite a fun game.

ratking23 Aug 2011, 20:03
Nice game, very solid. But the intro is hideous, perhaps text-only would have been better ... ;)
matthias_zarzecki24 Aug 2011, 10:53
Nice idea.
The semi-scrolling level however don't work. They seem to scroll 1 or 2 tiles, which leaves me wondering wheter the levels are supposed to scroll or be completely immobile.
The semi-scrolling level however don't work. They seem to scroll 1 or 2 tiles, which leaves me wondering wheter the levels are supposed to scroll or be completely immobile.
Vlad24 Aug 2011, 14:47
They are movable and at first you could only seen 15 tile of 20, but before the final I've decided to change it because it was a little pain in the eyes to look at it, and since the code worked with odd numbers, instead of changing it I put it to 19 of 20, so they are scrolling but the room are to small for you to see.
nuria25 Aug 2011, 21:15
This was cool! The time pressure kinda killed the exploration sense I was starting to enjoy. Game with more levels (screens) so far :)
Rudy26 Aug 2011, 16:37
Good implementation. Levels are big and you get lost quickly. Like the mazes are way too big. No real gameplay reward, except rocket part. Like the variety though. Stone pathways look like walls though. Timer ticking is a little annoying. It's supposed to create the sense of urgency, but I'm not that attached to the character to mourn him too much. :) Had two parts, but I still escaped?
cornedor2 Sep 2011, 09:40
Very funny :D got 3:20 left
Vlad2 Sep 2011, 12:12
Thanks :D
kavs4 Sep 2011, 22:14
Beat it with 4:20 left, but it felt like a fluke that I made it. I had no idea where I was going most of the time, but kind of stumbled upon the items.
The style of everything is quite unified, and the sound made me constantly think of escape. :)
The style of everything is quite unified, and the sound made me constantly think of escape. :)
Vlad5 Sep 2011, 07:44
Glad you liked it :)
AJMilsom12 Sep 2011, 17:13
i cant play this it asks for msvcP100.dll putting the msvcR into system32 didnt help either, i downloaded msvcP and then got the error, The procedure entry point ??1_NonReentrantPPLLockHolder@details...... cannot be found in msvcr100.dll.
Sorry i couldnt play it :(
Sorry i couldnt play it :(






finished in 5 mins
can anyone bit me?