Escape from Browser Stability

Overall★★★★★★★★★★2.76
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★2.14
Theme★★★★★★★★★★2.48
Graphics★★★★★★★★★★3.24
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.40
Community★★★★★★★★★★2.08
Coolness★★★★★★★★★★1%
Last, Ludum Dare I used only the most basic of canvas operations and things went quite well. This time I decided to push things a bit by utilising things as if Canvas rendering worked in all respects.

Consequently, The game has issues on browsers. I'd much rather hit these sort of problems on a Ludum Dare than in a project that my income depended upon.

FireFox 6 on Windows works fine if you have enough memory free. I have had reports of FireFox 6 on Linux freezing X. My own Linux box needs to be rebooted if I try this page in Chrome.
Under Windows, Chrome and Opera ran but rendered incorrectly.

As for the game itself, I had a lot of fun making the time-to-beat runs. It has quite a difficulty curve. The last level I have not successfully completed.

You can use cursor keys or wasd. Space to restart if you crash.

Comments9

tnelsond23 Aug 2011, 17:27
Fun game, the graphics are pretty amazing.
It works great in the webkit based browser named surf. The game is kind of resource hungry though.
Mjiig24 Aug 2011, 19:40
Absolutely fantastic game. Well done! (also, how on Earth did you do the first level in 19 seconds!).
GigaClon26 Aug 2011, 05:02
Decent game but this is why Canvas/JS isn't ready for primetime. Flash gives consistent performance over different browsers. When Canvas/JS can do these (which may be never considering the history of standards compliance)
GigaClon26 Aug 2011, 05:03
loved the loading screen message
Rudy26 Aug 2011, 16:27
Good implementation. Graphics are pretty cool. Needs some innovation though to differentiate from all the other "floaty ship maze" games.
summaky
summaky27 Aug 2011, 15:11
Very funny
callidus
callidus28 Aug 2011, 07:45
Interesting graphics, could do with something more to keep it interesting though.
Andrew29 Aug 2011, 08:37
The framerate seems very choppy in chrome.
MacTuitui3 Sep 2011, 11:15
I found that the different physics for the up/down (that depends on the thrusters) and the left/right (that does not) were a hindrance for me to enjoy this. As a huge fan of gravity games, that's a shame :(

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