
Escape from Cube Mountain
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
My first time trying this, I created a simple "chase to the border" game. The objective is to make it to the edge of the map.
I used xna game studio 4, paint.net, and sfxr. 3D objects were created by just typing out the coordinates in code as they are all simple primitives. Terrain is random seed based so each level is the same.
I took one peek at some old code for camera axis vector extraction, but other than that it was all done on the fly.
Plays well on netbooks, and controls with either keyboard or 360 gamepad.
REQUIREMENTS:
Windows XP, Windows Vista, or Windows 7
XNA Framework Redist: http://www.microsoft.com/download/en/details.aspx?id=20914
.NET Framework 4.0 Redist: http://www.microsoft.com/download/en/details.aspx?id=17851
I used xna game studio 4, paint.net, and sfxr. 3D objects were created by just typing out the coordinates in code as they are all simple primitives. Terrain is random seed based so each level is the same.
I took one peek at some old code for camera axis vector extraction, but other than that it was all done on the fly.
Plays well on netbooks, and controls with either keyboard or 360 gamepad.
REQUIREMENTS:
Windows XP, Windows Vista, or Windows 7
XNA Framework Redist: http://www.microsoft.com/download/en/details.aspx?id=20914
.NET Framework 4.0 Redist: http://www.microsoft.com/download/en/details.aspx?id=17851