Escape Velocity

by caseyr
Community★★★★★★★★★★1.00
Instructions: WASD controls your velocity, but you have limited control due to the gravitational pull of the black hole you are closely orbiting. Use the mouse to shoot and kill 200 enemies!

screenshot

Comments13

tecfreak
tecfreak23 Aug 2011, 16:52
You should put up an executable too. Not everyone would prefer compiling it manually.
angrygeometry
angrygeometry23 Aug 2011, 18:11
yeah, don't forget to include the http:// part of the link!
RichMakeGame23 Aug 2011, 19:31
yes, please add an executable. I don't even know what platform the game is for?
GigaClon23 Aug 2011, 21:01
No executable not going to rate
Marach
Marach24 Aug 2011, 12:49
Same as above comments.
Rudy25 Aug 2011, 08:36
Uncompiled code and not even a link to prerequisite library is a very bad community support. Hoping to see an executable before the end of this.
TellusE25 Aug 2011, 20:56
I gotta agree with the others, Casey. I've been messing with the source for two hours now and the farthest I've gotten (after noticing the class naming conflict between your Game class and the abstract Game class in libgdx) is being told it can't start up a window.

I'm sorry, but I just won't spend more time trying to make this work.
wbobeirne
wbobeirne26 Aug 2011, 08:04
The screenshot makes this game look interesting, but without any way to play, looks like this one's not going to see much love.
Shigor
Shigor28 Aug 2011, 10:38
Why did you uploaded it at all? You say in your journal that your game is missing a game... you put up just your sources with comment that it can't compile...
CaseyRauthor30 Aug 2011, 22:24
Oh man, I'm really sorry guys!

The reason I submitted at all was because the 48 hour deadline was coming up (before I knew it was extended) and I was planning on coming back and submitting an executable. You're allowed additional time for porting... but I got busy with work and never got around to it. :\

Sorry for those of you that tried to compile the source, it's missing the art files. I only had the source there to prove it was done. I forgot to include the art assets. D'oh!
CaseyRauthor30 Aug 2011, 22:26
That, and a few of the people who were watching my live stream asked to see the source.
summaky
summaky3 Sep 2011, 20:56
Too bad I can't play this one :'(
GigaClon12 Sep 2011, 22:08
no executable
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