Huescape

Overall★★★★★★★★★★3.00
Fun★★★★★★★★★★2.71
Innovation★★★★★★★★★★3.86
Theme★★★★★★★★★★2.95
Graphics★★★★★★★★★★3.19
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.25
Community★★★★★★★★★★1.29
Coolness★★★★★★★★★★1%
You wake up in a strange place. Smooth, alien surfaces all around you, a voice commands you forward to be tested. You are a rat in an elaborate maze, and something is watching you, trying to learn something from your futile instinct to escape.

Huescape is a (very) short first-person puzzle platformer. Use the traditional WASD/mouse controls to move around. You'll figure out the rest.

Written with Unity 3 using some of the included standard assets (primarily the FPS character controller and the noise post-processing shader), starting about noon Saturday (EST) and submitted for the Jam Sunday about midnight (a couple hours after the competition closed).

Postmorten and details writeup are forthcoming - have fun, and thanks for playing :)

NOTE: I've changed the web URL from DropBox to my own host so that I can see how many people are playing :) They're the same files though, no post-jam changes.

screenshot

Comments13

skelethulu22 Aug 2011, 17:12
Cool mechanic! I wish you moved a little faster.
kevglass
kevglass22 Aug 2011, 22:00
Cool idea but controls lack something. Continue the project after?
johnfn
johnfn23 Aug 2011, 04:07
Cute, if short, puzzle platformer, and that mechanic has a lot of potential. Nice job with the fuzzy filter over the graphics; it gave the game a neat feel.
mtthwcmpbll
mtthwcmpbllauthor23 Aug 2011, 15:26
Thanks for the comments folks - I'm really trying to get some time away to write up more details here on the entry page as well as a detailed postmortem (I promise!).
Angrycrow
Angrycrow24 Aug 2011, 10:07
Vrai neat! I feel lost in it.
Danik
Danik25 Aug 2011, 16:50
Good prototype for what could be a really good game.
The huge text in the game was nice, I can see that concept used in a bigger game for the narrative.
The controls were really awkward though, it was hard to press 1-3 while moving with WSAD.
matthias_zarzecki25 Aug 2011, 18:22
Nice mechanic and use of the basic functions!
KevinWorkman
KevinWorkman26 Aug 2011, 20:40
This is an awesome start and I'd love to see where you take this with more time!
Shigor
Shigor27 Aug 2011, 14:04
Nice idea, although I've seen almost exactly same mechanic in 4 entries already. It's a bit more interesting in 3d, could be used for some "portal" style puzzle fps.
bach
bach28 Aug 2011, 02:51
Love the colour change mechanic! Really cool idea. Wish there was some nice music to go along with it.
Make A Game
Make A Game28 Aug 2011, 21:25
Cool idea, truly creative, but it could have used a bit more polish.
8bitmuse
8bitmuse30 Aug 2011, 08:45
That was a clever mechanic! Reminded me a bit of portal/Q.U.B.E/Antichamber albeit too short. The atmosphere was nice but something seemed to be slowing the game down (maybe the noise shader?). I only say this because I've played other unity games on this computer and they were fine but this one lagged a little bit. Aside from that good job!

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