I Think In A Minute Or So I Will Explode

Overall★★★★★★★★★★3.31
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.10
Theme★★★★★★★★★★2.23
Graphics★★★★★★★★★★2.98
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★2.35
Community★★★★★★★★★★2.94
Coolness★★★★★★★★★★13%
Here it is! Menu was a rush hackjob, and there is no sound.
Full disclosure, some code was hacked out of a platform engine I built previously, but had to be completely rewritten from the ground up anyway twice (if something is worth kludging it's worth double-kludging), so I am unconcerned.

FLASHY COLOURS, BLOCKS, AND SHOTGUN COLLARS ON CUTE LITTLE THINGS

EDIT: Given the longer entry period, I did a few bugfixes while bored, and re-upped.

Comments28

hamster_mk_422 Aug 2011, 06:09
I always had a soft spot for these vertical climbing games. It is an interesting game dynamic you made here. Is there some algorithm that makes the game get harder the higher you get?
ointment22 Aug 2011, 08:26
Just tricky enough for my tastes. Fun stuff, and a great name.
Hangedman
Hangedmanauthor22 Aug 2011, 15:04
Yeah, the game does get difficult as you go up. Or, it did once I patched the damn thing. First build was missing the difficulty code XD
accidentalrebel
accidentalrebel22 Aug 2011, 15:59
Enjoyed the game that I played it more than I intended.
tgijsola23 Aug 2011, 02:29
2082 before I fell to my death. Was getting some weird issues with edge-grabbing, where he would grab on to the bottom of a block instead of the side of it. Other than that, really fun, addictive design and a great cohesive art style.
Amadeus23 Aug 2011, 04:33
I had the same issues with grabbing the bottom of the blocks, but the game is solid and fun. I ended up playing it for aabout 30 minutes.
KilledByAPixel
KilledByAPixel23 Aug 2011, 13:56
That was awesome, good gameplay balance and controls.
bitbof
bitbof23 Aug 2011, 16:35
Nice and easy to get into. I like it.
Gornova
Gornova23 Aug 2011, 19:32
I like it, wise to choose few colors!
pdehaan
pdehaan23 Aug 2011, 22:05
Love the switching mechanic, and the gameplay/controls seem dead on.
johnfn
johnfn24 Aug 2011, 06:33
Nice little game with a clever mechanic. I admit, my favorite part of this game is that you can cling onto the side of blocks. It's a great mechanic that makes the game feel a lot more solid, and more platformers need to have it :)
Jhelle
Jhelle24 Aug 2011, 21:50
First climbing game Ive seen with this mechanic, I liked it even if it was a bit simple. Also the animations are well made!
skelethulu25 Aug 2011, 01:51
Love that you can grab ledges SO MUCHHHHHHHHHHHHHHH!!!!!!!!!!!!
marudziik
marudziik25 Aug 2011, 04:39
Very good game. Simple, yet with interesting mechanics. Controls are perfect.
James Paige
James Paige25 Aug 2011, 23:38
The controls and jumping physics were deliciously smooth. A nice change from all the clunky platformers I have seen in this contest so far :)
Hangedman
Hangedmanauthor25 Aug 2011, 23:47
Thanks for all the great input, folks :D Also, feel free to leave your best scores, as I'm trying to think about how I can make an improved version and I'd like to get an idea of the scaling of difficulty.
At the moment it gets harder at 1000 and 2000.
wbobeirne
wbobeirne26 Aug 2011, 08:23
Awesome game, but it would have been nice if transitioning inside a block had a pixel or two of give room, just so you didn't have to be pixel perfect. Would love to see this expanded upon with some sound and some progression with an end. Great work.
Meedoc26 Aug 2011, 17:10
Good game but I don't understand the link with the theme :\
matthias_zarzecki26 Aug 2011, 20:44
The hanging-move is neat. The Mechanic is great, but sadly it isn't to much puzzle-effect.
KevinWorkman
KevinWorkman27 Aug 2011, 00:11
I don't think you were supposed to use the extending submission time to make any changes to your game, but otherwise this is really nice work.
Hangedman
Hangedmanauthor27 Aug 2011, 00:17
They weren't really changes, so much as a few fixes to broken code and bugs. But mea culpa.
MaskedPixel
MaskedPixel27 Aug 2011, 00:27
I liked this. The animations were entertaining and I am impressed with the wall cling. Getting some sounds will make this feel really nice to play.
d_m27 Aug 2011, 04:30
Really, really nice little game. Hit a a bug where the black/white display was reversed from the block logic, and some other weirdness, but overall controls felt good and smooth. Really liked the edge-hanging mechanic, and the core black/white swapping was super fun. Also liked that I could kill myself by being embedded in the rock.

Wished there were sounds and music! Let me know if you'd like me to compose some music for you (example music in my game).
mpc17428 Aug 2011, 11:36
Nice visual design with simple fun gameplay. A bit stressful at times with how easy it is to die from a shift or standing still. Love the ledge hanging and the tuck and roll falling.
Orz28 Aug 2011, 17:59
This was one of my favorite games of the compo. I'd buy it if it were a little more polished.
seism31 Aug 2011, 21:16
Pretty good for a "rush hackjob"!
wally2069
wally206911 Sep 2011, 03:12
The jump while hanging off the side of a ledge mechanic took this from neat to awesome. Hope to see you at the next ludum dare.
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