Idol Run!

by vidd
Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★3.19
Innovation★★★★★★★★★★2.19
Theme★★★★★★★★★★3.24
Graphics★★★★★★★★★★3.33
Audio★★★★★★★★★★3.35
Humor★★★★★★★★★★2.23
Community★★★★★★★★★★1.63
This is my first time using Flixel, having decided originally to work in CS5. A hasty rewrite on Saturday followed by another two days of development resulted in this, my second Flash game!

The jam's extra time was very much appreciated and meant my brother could create music for it. Fun!

Comments10

cornedor23 Aug 2011, 07:07
too much spikes, couldnt get far because I jump too much on those spikes
geckojsc23 Aug 2011, 15:58
A simple concept, but very polished and challenging, and really nice music.
SLiV
SLiV23 Aug 2011, 22:04
I got to a point where I saw white light. I think I managed 99 metres, so I suppose I came 1 metre short from epic win.

Simple, well put and challenging. Very good overall.
hroon25 Aug 2011, 17:31
Simple and fun, fits the theme perfectly, great execution!
wbobeirne
wbobeirne26 Aug 2011, 07:34
The collision detection on the spikes seemed a little wonky, but a good game all around. Challenging, but far from impossible. Decent sound and graphics. Nice work.
KavuDX
KavuDX27 Aug 2011, 20:01
Very good sound, but the graphics could be a bit better for a jam entry. The mechanics were very well thought, simple and effective, but I think his jumps could be a bit higher/farther.
refrag
refrag28 Aug 2011, 00:10
Solid work.
nilstastic4 Sep 2011, 14:02
Nice graphics and excellent music! The controls were a bit dodgy and lacked the mario feel. =)
marudziik
marudziik4 Sep 2011, 17:24
Surprisingly fun. I liked the music, graphics were fine too. The only gripe I might have is that it was really hard to avoid spikes when there were two (or more) with a tile of space between them (so I needed to push left arrow just after the first jump to compensate for the ground moving left, to land just between the spikes). Feels a little unbalanced, but fun to play.

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