
Left
by SLiV, Joszs and Ever121
Your vessel's shields are about to give way, your ammunition is depleted and you're about to throw yourself headlong into a room filled with hostile turrets and explosives.
If only you hadn't been so reckless in the past.
In Left, you control a small craft on its way to escape from a dangerous facility. You start out with fully charged shields, loads of rounds and even a couple of rockets. However, they'll have to last pretty long if you're planning to get out.
Luckily, you can revisit the past and master your challenges to perfection, granting you more room to spare in the present.
This topdown action/agility game was made in less than 72 hours. Tested to work on Windows 7 and XP.
Your vessel's shields are about to give way, your ammunition is depleted and you're about to throw yourself headlong into a room filled with hostile turrets and explosives.
If only you hadn't been so reckless in the past.
In Left, you control a small craft on its way to escape from a dangerous facility. You start out with fully charged shields, loads of rounds and even a couple of rockets. However, they'll have to last pretty long if you're planning to get out.
Luckily, you can revisit the past and master your challenges to perfection, granting you more room to spare in the present.
This topdown action/agility game was made in less than 72 hours. Tested to work on Windows 7 and XP.
Comments7


Doft23 Aug 2011, 23:53
Dammit, when I finally beat it it crashed =(
Something about "onCollision with lastfinish"
xxxx.finish[CLevel] = 1
Could not find variable CLevel....
Nice game, but the controls were a bit difficult because the ship takes a while to stop.
Something about "onCollision with lastfinish"
xxxx.finish[CLevel] = 1
Could not find variable CLevel....
Nice game, but the controls were a bit difficult because the ship takes a while to stop.

johnfn25 Aug 2011, 04:19
Very nice, polished game, with a clever concept.
Erik McClure26 Aug 2011, 04:19
A clever, innovative concept that is hard as balls to beat, and the objective isn't very clear at first.

SLiV26 Aug 2011, 16:38
Glad to hear you're enjoying it
@ Doft
Blast! Didn't properly test that one. There are two more bugs that I should've gotten out in the last three hours. I was too tired, though.
@ Doft
Blast! Didn't properly test that one. There are two more bugs that I should've gotten out in the last three hours. I was too tired, though.
poohshoes1 Sep 2011, 03:34
Wow, amazing. Crashed when i beat the last level.
Vlad11 Sep 2011, 14:03
Good game, very cool graphics and nice music. Good variety of enemies, but the dependency of the levels is kinda not fun.. maybe it's only my opinion, but it's annoying that you have to save every bullet in order to pass the game.. starting each level from the same amount of weapons and health would be a lot better.
Overall: I like it!!
Overall: I like it!!






A really deep and well thought out game.