Someone was very frivolously experimenting with some plants, now his poison ivy has mutated. It got mega growth rate and developed a hunger for flesh, human flesh. When the military used nuclear weapons, everything became even worse, now it can assimilate other plants. Mankind has only one chance of survival: escape from earth!
Includes: All overgrowing plants. Water-system for plants. Energy-system for buildings. Material Harvesters (harvesting the plants). ESCAPE Rockets. Scrollable Map.
More visual feedback would be nice like how much power is available to buildings in a network. I wasn't completely sure how all the buildings worked. Felt lots of tension when the plants get to the mainland. Nice premise.
Its an interesting concept (harvesting your enemies) and a nice game.
I think it needs a speed up button though. Plot aside, except for the water level, I'm not sure why you can't just surround yourself with flamethrowers and harvesters (and ignore the rest of the level).
I found myself extremely confused as to how to play. I tried to harvest the plants in the circle in the first level but that didn't work because of the wall, and only after I dropped all of my turrets did I see it coming in from the sides. I clicked on 'Impressum' not knowing what it did, and it quit me out of my game in the middle of my level. :(
A little polish and player handholding could have helped understand it right away.
I actually quite enjoyed this game, although I couldn't figure out the right strategy to win. And I'd be willing to bet that this game started out as an idea for a different theme, didn't it? ;-)
Nice take on tower defense. I wasn't sure about the winning condition. In the first level the win came fast. In the second level I played for some time and then quit.
Comments10
It took me a little while to work out what each of the different icons on the map represented and how to use the buildings correctly.
I think it needs a speed up button though. Plot aside, except for the water level, I'm not sure why you can't just surround yourself with flamethrowers and harvesters (and ignore the rest of the level).
A little polish and player handholding could have helped understand it right away.