Prison Break

Prison Break

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.00
community: 1.78
fun: 2.33
graphics: 1.75
humor: 1.29
innovation: 1.00
overall: 2.33
theme: 1.91
Incomplete, and the only thing I started with before the start of this event was a Tile class. Also i did use some engine code (game loop) from an old project.

Anyway, only one map, and unbalanced. The idea is you're supposed to stop the 'prisoners'(triangles) from escaping.

Controls:

Menu will pop out of the right, and you just click the tower you want. You can't highlight towers unfortunately and you can't see their range.

Gray Triangles are normal, Yellow are fast and weak, Red are slow but strong, and green are 'bosses'.

After Wave 5, the entities just stop updating, but I'd be amazed if you even bothered.
Found a bug?
Tell us on Discord