Story: You have just infiltrated a corporte building and stole Research and Development Documents. If you are seen or heard you will be captured. ESCAPE!!
Tools: OS: UBUNTU IDE: Eclipse TEXTURES: GIMP 3D MODELING : BLENDER EXPORTING FROM BLENDER : http://code.google.com/p/blender2ogre/ SCENE GRAPH: jmonkey engine 3 Nightly Build MUSIC: Hydrogen Drum Machine SOUNDS: Voice of my wife BETA TESTES: 10BITWORKS.COM
Thanks to everyone who has downloaded my game. Please let me know what you think good or bad. Also let me know if you have any questions on how I made the game.
Is it possible to get to the exit? I tried several times and I always ended on one of two blocks, your wife said "surveilance detected" and gameover (followed by crash of java).
Either I'm missing something, or it's completely blind trial game, try all ways in the maze until you find some which won't kill you.
I feel that I didn't really have any control over the outcome. It was pure trial-and-error with no skill involved. If you were to add something that required skill (avoiding cameras, shooting baddies, etc), I think this would be more fun to play.
I guess the point is to memorize the maze and complete it in time? It's an OK mechanic. To be honest, it's not much fun with just that. The constant "Unlocked" sound was annoying and unnecessary, IMHO. Overall, it's a game :).
Couldn't tell if I was captured due to time running out, or if it was a certain room. One thing I really liked was that the circular viewport combined with the music did create a nice suspenseful atmosphere!
Nice tech-demo, but lacks gameplay. I'm not sure "maze" qualifies as central to the "escape" theme. Music was nice, and graphics seem decent if lacking variety. The transition between rooms break the flow though.
Please let me know what you think good or bad.
Also let me know if you have any questions on how I made the game.