Super Kommandant Exteme

Super Kommandant Exteme

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.44
community: 2.94
coolness: 0.03
fun: 2.50
graphics: 2.75
humor: 1.68
innovation: 3.64
overall: 3.00
theme: 4.00
Super Kommandant Extreme is based around two main ideas, Light as a limited resource and Hogan's Heroes perspective on prison camp Kommandants, the idea being that while people were off fighting in the war the kommandants stayed home and lived the life of the party. The only real thing they feared was having their command taken away from them, so you better stop those prisoners or you'll be wearing snow boots on the eastern front!

At the start of the LD i had the option of doing nice or quick and dirty code, i chose the latter so if you look at my source be prepared for horror.

Programmed in Java, nothing else :P

Sound tools were Audacity and Sibelius!

Graphics were made by a little program called ArtIconsPro and the logo was created using OpenOffice.

Quick instructions for people who do not want to read the ingame ones:

WASD / left mouse grab and drag : navigate the map.

Moving the mouse : watch tower beams follow your curser.

Right mouse button : Fire machine gun.

Watch tower beams when the large part is held over a prisoner (they will stop moving) for long enough will cause them to vanish back to their barracks, do this!

Only shoot them if they get outside the fence! killing guys inside of the fence will cause you to lose very quickly!
Found a bug?
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