The Life of Borgy

Overall★★★★★★★★★★2.64
Fun★★★★★★★★★★2.36
Innovation★★★★★★★★★★1.60
Theme★★★★★★★★★★2.82
Graphics★★★★★★★★★★3.09
Audio★★★★★★★★★★3.45
Humor★★★★★★★★★★2.11
Community★★★★★★★★★★2.00
Not really finished, since there were a few physics problems ( still there).
It doesn't run on some computers for some reason... and on some computers, you have to press 1 in the main menu to get to the second level.

For Windows users: just unpack the zip file and start the exe.

For everyone else: install Love2D (http://www.love2d.org) and run the .love file.

Connection to escape: you should escape the facility through various rooms with a meaningful ending (sadly I didn't get around to finishing the ending, so much for that.

The source is included in the .love file, which can be unpacked as .zip archive with 7-zip ( or other archive tools)

Comments11

FireSlash
FireSlash23 Aug 2011, 04:14
Has potential, but hard to comment on it in its current state. I've love to see you keep working at this post jam :)
Kinta
Kinta23 Aug 2011, 10:11
Good that you can now finish the level. I was really surprised when I could suddenly move the boxes and was free! :D 4*
matthias_zarzecki23 Aug 2011, 11:48
This has neat portal-vibe, and the music is quite fitting. Unfortunately it's quite short, and the jumping is kinda flaky.
RebelMoogle
RebelMoogleauthor23 Aug 2011, 13:48
Wow thanks for the input. I'll try to continue working on it, although I might port it to another framework, as I had problems with Lua (maybe C++/some Library.)
lilserf
lilserf24 Aug 2011, 04:25
Not a fan of the gameplay/controls. Jumping from a standstill feels incredibly weak, and jumping while moving feels ridiculously overpowered. Great music and I liked the signs/humor/vibe, though.
jonbro24 Aug 2011, 20:59
what were your problems with lua?

I really liked the background graphics, I think you could change the foreground to match them. Now that you have the first level of the game, I would like to see where you can go with the mechanics that you have setup.
Jedi26 Aug 2011, 12:09
The gravity was a little too moon-like for me but I otherwise liked the feel of the game, especially the way you could impulse-slam into walls and bounce off them a little :).
This would be more fun if you were escaping from something, say an enemy or rising water, etc. It seems pretty pointless when escaping the room I'm in just takes me to another (well, the same) room to escape (but you already said it's not done).
The graphics were cohesive and the background was really good. I really like the sad expression on the robot and his animation. Good choice of chip-tunes. Great entry for a fellow first-timer :).
RebelMoogle
RebelMoogleauthor29 Aug 2011, 18:06
@jonbro
I'm just not used to LUA-think, I usually only program in C++ (and some C#), and LUA is a bit different. (esp the way it handles object oriented programming).

Thank you all for the kind words, I will try my best next time to make something more complete. :)
Rudy31 Aug 2011, 08:27
Controls don't seem to work. Space only drives me forward/right real fast and bumps into the first step. Both .exe and .love.
Vlad11 Sep 2011, 14:22
Nice music and paintings!! The controls are too slow and it's too easy to lose focus.. but nice nice..

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