VT74: Escape from EEPROM

by ria
Overall★★★★★★★★★★2.31
Fun★★★★★★★★★★2.15
Innovation★★★★★★★★★★2.69
Theme★★★★★★★★★★2.15
Graphics★★★★★★★★★★2.31
Audio★★★★★★★★★★1.00
Humor★★★★★★★★★★1.33
Community★★★★★★★★★★2.88
Nowhere near finished, but a worthy first game and entrance. There'll probably be a jam one as well. Just keep heading right. Also, you may occasionly get stuck in the terrain, in which case simply press R or N.

screenshot

Comments10

thevtm22 Aug 2011, 17:58
Interesting.
Keep it up!
mlb23 Aug 2011, 18:13
A fellow processing user :)
Liked the style of the game, but sadly I fell through the ground on almost every level, which made it quite unplayable :(
Winterblood
Winterblood23 Aug 2011, 22:27
Little bit sluggish, and there are a few places I kept dropping through. Could do with some extra hazards. Quite like the blue on grey vector aesthetic though!
demonpants
demonpants25 Aug 2011, 02:57
So, I unfortunately couldn't really beat any of the levels, because I kept disappearing off the map. I think it's a really cool start and could be great, but as of now just isn't complete.
Dark Acre Jack28 Aug 2011, 16:54
Wow, very nice concept here. If polished this could do very well as a fun diversion.
joekinley
joekinley3 Sep 2011, 14:39
I did not quite get it at first. It stated to press F? Though pressing W did way more.
Well not finished at all, but it could work out with a lot of polish and finishing. Sadly no timelapse.
summaky
summaky4 Sep 2011, 12:20
Not very deep gameplay; all I had to do is keep pressing W to move forward. I was expecting some kind of hazard, and I was disappointed.

I like that retro vector graphics and the general idea is OK. The implementation, in my opinion, isn't very polished as more often than not I disappeared from screen.
Codexus
Codexus11 Sep 2011, 09:17
Like others I keep going through the floor, nice idea unfortunately unfinished.
Benjamin12 Sep 2011, 11:46
the driving feeling is ok. It would have been great with a few more gameplay elements like bonus to catch or a time limit to reach the border
Riaauthor13 Sep 2011, 21:00
Thanks for all the feedback! Very encouraging for my first LD. Sorry about not clearing it up so much! I learnt afterwards why some of the bugs were happening, like the fall through floor part (Was because the generator creates a concave shape, but the library experiences problems if it doesn't receive a convex shape). Anyways, thanks for playing. Already working on tools for next time...
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