Nowhere near finished, but a worthy first game and entrance. There'll probably be a jam one as well. Just keep heading right. Also, you may occasionly get stuck in the terrain, in which case simply press R or N.
Little bit sluggish, and there are a few places I kept dropping through. Could do with some extra hazards. Quite like the blue on grey vector aesthetic though!
So, I unfortunately couldn't really beat any of the levels, because I kept disappearing off the map. I think it's a really cool start and could be great, but as of now just isn't complete.
I did not quite get it at first. It stated to press F? Though pressing W did way more. Well not finished at all, but it could work out with a lot of polish and finishing. Sadly no timelapse.
Not very deep gameplay; all I had to do is keep pressing W to move forward. I was expecting some kind of hazard, and I was disappointed.
I like that retro vector graphics and the general idea is OK. The implementation, in my opinion, isn't very polished as more often than not I disappeared from screen.
Thanks for all the feedback! Very encouraging for my first LD. Sorry about not clearing it up so much! I learnt afterwards why some of the bugs were happening, like the fall through floor part (Was because the generator creates a concave shape, but the library experiences problems if it doesn't receive a convex shape). Anyways, thanks for playing. Already working on tools for next time...
Keep it up!