Wallazoo: Path to Freedom

Overall★★★★★★★★★★2.33
Fun★★★★★★★★★★2.00
Innovation★★★★★★★★★★2.83
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★1.58
Audio★★★★★★★★★★2.18
Humor★★★★★★★★★★1.63
Community★★★★★★★★★★2.17
Coolness★★★★★★★★★★2%
screenshot

Comments7

Devenger
Devenger23 Aug 2011, 05:17
The link to the game seems to be broken, could you please provide a working link?
freeplay4c
freeplay4cauthor23 Aug 2011, 15:49
I changed the link.
Shigor
Shigor23 Aug 2011, 19:34
Not bad idea, but it doesn't work very well. Especially annoying were characters getting misaligned with the cells after direction switch.
wbobeirne
wbobeirne26 Aug 2011, 07:40
Decent idea for a game but the execution could use work. The 10 second switching with no countdown or anything to signify when it was going to happen made planning hard. Despite everything being laid out grid based, the npc's would sometimes get between blocks, especially if a wall closed on one.
Andrew28 Aug 2011, 17:05
Other than things being stuck between blocks they would sometimes get stuck inside blocks when the intangible walls became solid again. With a little more work it would be quite a game.
matthias_zarzecki30 Aug 2011, 21:13
This feels strangely like sudoku :-)
summaky
summaky4 Sep 2011, 12:15
Although I like the idea, your implementation isn't very polished nor fun. I had problems with wallazoos getting stuck in walls and I didn't know how much time was left before the direction switch, which was somewhat frustrating.

The music was OK.

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