2011 : TDWIWEEHF

2011 : TDWIWEEHF

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.75
coolness: 0.40
fun: 2.23
graphics: 2.85
humor: 1.17
innovation: 2.08
mood: 1.80
overall: 2.38
theme: 2.31
DNF for 48h compo (Did Not Finish).

Though, I could add some gameplay elements for the jam.

The instructions are present on the title screen.

It was built by me, using our custom engine at anhero studios, the RedBox Engine.

More informations about anhero studios are available at http://anhero.net/

More informations about The RedBox Engine are available at http://redboxengine.com/

My Post-Mortem entry:

http://samuel.dionne-riel.com/blog/2011/12/20/TDWIWEEHF-ld22-postmortem.html

Thanks for playing!

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############### REVISIONS HISTORY ################

Windows:

> TDWIWEEHF-win32 -- intitial release

Linux:

> TDWIWEEHF-lin32 -- initial release

> > Forgot I might need to statically link libstdc++

> > It was needed for platforms other than

> > most up-to-date arch linux.

> TDWIWEEHF-rel2-lin32 -- Fixes for static linking

Mac OS X:

> TDWIWEEHF-osx -- initial release

> > Seems the Info.plist has a bug

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>>>>>>>>> IMPORTANT NOTE FOR MAC OS X PLAYERS <<<<<<<<<<

It seems that my package has some problems. If you want

to run it right now anyway, open the application bundle

and run the binary.

I'll look into it, though I don't have an OSX machine

handy right now.

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