
5 DAYS
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Survive on your own for 5 days until rescue arrives, and explore the station where you are stranded.
You are an astronaut, who, after an unfortunate accident, is stranded on Mars with barely any ressources. Can you deal with the hunger and the need for air? Or will you resort to barbaric measures only to survive?
Features:
- Immersive in-your-head ego-controls!
- A moderately-sized station to explore!
- Atmospheric soundtrack, pronouncing the inevitability of death
- Deep puzzles, challenging your wits!
- The largest amount of story I ever put in a game
- Completely unrealistic pixel-y graphics
- A cat in a pivotal role!
There are several possible ways of playing through this, and there is a definite win-condition. Figuring it out is part of the puzzle :-)
Controls:
WSAD - Movement
Mouse-Click - Interact
Arrow-keys - Movement
M - mute sound
Esc - pause
Also available for your convenience: A timelapse-video, and windows- and mac-standalone-files.
Have fun!
-Matthew
//UPDATES
I fixed a critical bug. The red door should open now, and the resolution-problems have been fixed.
//Music!
I uploaded the "lone ambient"-theme, for all your soundtrack-needs. http://www.youtube.com/watch?v=eH09xzlZBKo&feature=youtu.be
//I Got reviewed!
It a really nice piece, actually. Here's the google-translated version
http://bit.ly/rEhWYw
here's the original
http://bit.ly/vCjBKf
//And I wrote a post-mortem
http://www.ludumdare.com/compo/2011/12/27/how-2-days-of-crying-will-result-in-a-game-%E2%80%93-a-post-mortem/
//Another review!
Dogbomb made a 100-games-20-minutes video, 5 DAYS shows up at 11:57
http://www.youtube.com/watch?v=2EAB_gUi88A
You are an astronaut, who, after an unfortunate accident, is stranded on Mars with barely any ressources. Can you deal with the hunger and the need for air? Or will you resort to barbaric measures only to survive?
Features:
- Immersive in-your-head ego-controls!
- A moderately-sized station to explore!
- Atmospheric soundtrack, pronouncing the inevitability of death
- Deep puzzles, challenging your wits!
- The largest amount of story I ever put in a game
- Completely unrealistic pixel-y graphics
- A cat in a pivotal role!
There are several possible ways of playing through this, and there is a definite win-condition. Figuring it out is part of the puzzle :-)
Controls:
WSAD - Movement
Mouse-Click - Interact
Arrow-keys - Movement
M - mute sound
Esc - pause
Also available for your convenience: A timelapse-video, and windows- and mac-standalone-files.
Have fun!
-Matthew
//UPDATES
I fixed a critical bug. The red door should open now, and the resolution-problems have been fixed.
//Music!
I uploaded the "lone ambient"-theme, for all your soundtrack-needs. http://www.youtube.com/watch?v=eH09xzlZBKo&feature=youtu.be
//I Got reviewed!
It a really nice piece, actually. Here's the google-translated version
http://bit.ly/rEhWYw
here's the original
http://bit.ly/vCjBKf
//And I wrote a post-mortem
http://www.ludumdare.com/compo/2011/12/27/how-2-days-of-crying-will-result-in-a-game-%E2%80%93-a-post-mortem/
//Another review!
Dogbomb made a 100-games-20-minutes video, 5 DAYS shows up at 11:57
http://www.youtube.com/watch?v=2EAB_gUi88A