
A Weekend Alone
This video game is designed to bring you the exciting experience of participating (alone) in a Ludum Dare competition! Control your lonely character as he/she works to balance coding with food, toilet, and sleep needs and beat the 48- or 72-hour clock.
Controls: LEFT/RIGHT arrows to move; SPACE to interact with objects. In-game help is enabled by default. After finishing the game, post to the leaderboard to compare your time to game jammers around the world.
Controls: LEFT/RIGHT arrows to move; SPACE to interact with objects. In-game help is enabled by default. After finishing the game, post to the leaderboard to compare your time to game jammers around the world.
Comments12

AwesomeKT20 Dec 2011, 02:51
The game was harder than the jam it's self.

Milo20 Dec 2011, 04:02
This is a pretty accurate model of the Ludum Dare, except usually the coding part takes a little more thought.
(Where is all that urine coming from though? I didn't drink anything)
(Where is all that urine coming from though? I didn't drink anything)
Mjiig20 Dec 2011, 13:40
A smart idea, but a bit too slow for my liking.
Wompus21 Dec 2011, 00:37
Lol shared 11th spot on the first try :D Cool game

dr_soda24 Dec 2011, 22:20
This is delightfully meta! I don't recall spending quite that much time on the toilet or the fridge, but I think if I had I too might have failed at the 98% mark. Great show!
vubuntu25 Dec 2011, 07:12
Awesome soundtrack!

Make A Game31 Dec 2011, 13:31
Cool idea, but I didn't have to use the toilet half as much during the real thing! :)

Tom 731 Dec 2011, 19:39
Funny, and hard! That's actually exactly what it looks like when I program, but I usually eat at the computer. :)

royletron5 Jan 2012, 13:46
Great, though I didn't try to find out what happens if I don't go to the loo...

callidus9 Jan 2012, 17:39
haha thats a good one, good soundtrack and at least for me it got a lot harder to balance everything the close I got to completion. Good stuff!

Pitzik418 Jan 2012, 00:12
Well, that settles it. I'm definitely entering Ludum Dare 23.





Although I would appreciate it if there weren't those glowing arrows telling me when to replenish what in a game where my only activity is to control the replenishment!.. First time (to indicate the location) would totally suffice.