The game itself was good, but did you really need an installer? I don't want to have to uninstall every entry after I finish judging it. Just something to think about for the next LD
Thanks for the feedback :) I'm not aware of a way to allow someone to play an XNA game without needing an installer. If you know a way I can allow them to without one, I'd be eager to know :)
It was good. Liked the pencil/paper art style. With mine, I put an installer version / and an exe version with links in the description to the XNA dependencies.
javax.sound.sampled.LineUnavailableException: Failed to allocate clip data: Requ ested buffer too large. at com.sun.media.sound.MixerClip.implOpen(Unknown Source) at com.sun.media.sound.MixerClip.open(Unknown Source) at com.sun.media.sound.MixerClip.open(Unknown Source) at statics.Audio.init(Audio.java:33) at GUI.mainForm.<init>(mainForm.java:42) at entry.program$1.run(program.java:13) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at statics.Audio.playSFX(Audio.java:73) at player.player.update(player.java:240) at GUI.mainForm.paint(mainForm.java:81) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source) at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow n Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source)
Doesn't run for me. Looks like you're using the "HiDef" profile, probably too much for my old laptop. I've got a message box that says this:
No suitable graphics card found. Could not find a Direct3D device that supports the XNA Framework HiDef profile. Verify that a suitable graphics device is installed. Make sure the desktop is not locked, and that no other application is running in full screen mode. Avoid running under Remote Desktop or as a Windows service. Check the display properties to make sure hardware acceleration is set to Full.
Comments11
I'm not aware of a way to allow someone to play an XNA game without needing an installer.
If you know a way I can allow them to without one, I'd be eager to know :)
With mine, I put an installer version / and an exe version with links in the description to the XNA dependencies.
javax.sound.sampled.LineUnavailableException: Failed to allocate clip data: Requ
ested buffer too large.
at com.sun.media.sound.MixerClip.implOpen(Unknown Source)
at com.sun.media.sound.MixerClip.open(Unknown Source)
at com.sun.media.sound.MixerClip.open(Unknown Source)
at statics.Audio.init(Audio.java:33)
at GUI.mainForm.<init>(mainForm.java:42)
at entry.program$1.run(program.java:13)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException
at statics.Audio.playSFX(Audio.java:73)
at player.player.update(player.java:240)
at GUI.mainForm.paint(mainForm.java:81)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source)
at javax.swing.RepaintManager.seqPaintDirtyRegions(Unknown Source)
at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(Unknow
n Source)
at java.awt.event.InvocationEvent.dispatch(Unknown Source)
at java.awt.EventQueue.dispatchEvent(Unknown Source)
at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
at java.awt.EventDispatchThread.run(Unknown Source)
No suitable graphics card found.
Could not find a Direct3D device that supports the XNA Framework HiDef profile.
Verify that a suitable graphics device is installed.
Make sure the desktop is not locked, and that no other application is running in full screen mode.
Avoid running under Remote Desktop or as a Windows service.
Check the display properties to make sure hardware acceleration is set to Full.
Interesting art style, that's about all I can say...