Alone, the Game

Overall★★★★★★★★★★2.17
Fun★★★★★★★★★★1.82
Innovation★★★★★★★★★★1.80
Theme★★★★★★★★★★2.26
Graphics★★★★★★★★★★2.26
Audio★★★★★★★★★★1.48
Humor★★★★★★★★★★1.29
Mood★★★★★★★★★★1.83
Community★★★★★★★★★★1.75
Coolness★★★★★★★★★★10%
A 5 level game assembled with Unity, Maya, Audacity, SFXR, and lots of luck.

screenshot

Comments14

devwil
devwil18 Dec 2011, 06:35
Small thing, but pressing ESC should really give players their cursor back.

Big thing: got to the lava level and unlocked the door... but saw no door.
Rockenez18 Dec 2011, 14:21
My mouse just goes out of the screen, so I cant play :(
Colinchocolateauthor18 Dec 2011, 15:31
Thanks, devwil! I'll fix those things, really easy bugs. Perhaps the cursor problem you were talking about can be fixed with the esc suggestion, Rocknez?
Colinchocolateauthor18 Dec 2011, 16:23
I've uploaded the new web version. I'll upload the source and downloadable versions in a few hours.
Colinchocolateauthor18 Dec 2011, 16:24
Escape switches between mouse shown, and not shown.
GTB
GTB18 Dec 2011, 22:41
Hey I see that you are using Unity 3D, I do to. I wanted to know how you make teleporters (like the "tutorial" section at the beginning of the game) on Unity 3D. But OT, the game is pretty good!
Colinchocolateauthor18 Dec 2011, 23:33
var sceneToLoad : String;

function OnTriggerStay(other : Collider)
{
Application.LoadLevel(sceneToLoad);
}

function Update ()
{

}

My script for portals. Really simple! Oh, and you need to remember to add the scene you are teleporting to to the build settings list.
GTB
GTB19 Dec 2011, 05:42
Thanks a lot, it worked!
GFM
GFM19 Dec 2011, 12:52
Extra points for unsing fractals in the paintings. xD
ollz27219 Dec 2011, 23:40
Way to short
helloserve
helloserve20 Dec 2011, 11:53
All right. Bit buggy, but a good platform/puzzler/portal game.
summaky
summaky26 Dec 2011, 14:28
This game fails to set the "alone" mood for me. It looks like a somewhat psychedelic platform game. I also didn't understand that the floor was actually lava in the second level, so I was wandering how should I move the blocks (they say "move!") if every time I start over again...
Winterblood
Winterblood29 Dec 2011, 19:33
Somewhat disjointed art, the core mechanics are a little clunky, and it didn't really evoke the theme for me...but I did enjoy playing it through :)
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