Can't Even Apologise

by j
Overall★★★★★★★★★★2.87
Fun★★★★★★★★★★2.86
Innovation★★★★★★★★★★3.53
Theme★★★★★★★★★★3.47
Graphics★★★★★★★★★★3.13
Audio★★★★★★★★★★2.29
Humor★★★★★★★★★★1.70
Mood★★★★★★★★★★2.43
Community★★★★★★★★★★1.44
Coolness★★★★★★★★★★48%
[Oh wow, I just discovered that the sounds hurt with headphones. Take them off or something. (They're replaced in the post-competition version.)]

So, you're cursed or something, so that everyone who comes near you dies (and turns to stone or something).

It should be fairly obvious that when one of the other person-things moves inside the big red circle around the character you control, they end up as a solid immoveable block. By being careful about where this happens, you can reach other areas.

Controls:

arrow keys, WASD: move.
R: reset the level.
enter, space: advance text.
[in post-competition version] escape, backspace: pause/unpause.

WASD works for other keyboard layouts too: QWERTZ, AZERTY, Dvorak, Colemak.

To quit, close the window.

Website: http://ikn.org.uk/Can%27t_Even_Apologise

Comments11

Sheep21 Dec 2011, 18:51
I couldn't get passed the second room. I tried jumping that thing but without succes.
J
Jauthor21 Dec 2011, 21:04
The second one? Really? You just go near the whatever-it-is to freeze it, then jump on it and then onto the next ledge, and repeat for the next one.
jeffz22 Dec 2011, 22:42
The jumping sounds make my laptop speakers sound like they're popping and scratching, had to stop after the third screen.
edibletoaster
edibletoaster23 Dec 2011, 03:00
I really liked this one. I liked the music, but the rest of the sound kinda made my ears bleed. But aside from that, really good job.
J
Jauthor23 Dec 2011, 09:42
Heh, thanks. I guess I should've tested the sounds on non-cheap speakers at some point... I'll find something to replace them with in the updated version.
kumber
kumber23 Dec 2011, 16:15
I played the compo and post-compo version. I couldn't get through the first cave (that is, 4th screen?). I also had to adjust my laptop brightness as at the beginning of this level I didn't see anything :). Nice concept, overall. Good work!
J
Jauthor23 Dec 2011, 21:26
Yeah, it gets pretty hard from then on - I didn't really have enough ideas for level mechanics, so I ended up with some easy levels and some hard ones, and none in the middle. I might put up a video with solutions at some point for anyone interested.
someone
someone4 Jan 2012, 21:09
Interesting idea.
Kitch
Kitch7 Jan 2012, 23:22
That was a lot of fun. Liked the art style and sound work. Neat little concept that was very new to me and very enjoyable.
demonpants
demonpants10 Jan 2012, 00:02
Why are Python developers so against creating binaries? I do not have pygame installed.
J
Jauthor11 Jan 2012, 12:12
The Windows one is a binary; if you're not using Windows, you probably have a package manager with Pygame in it, making installation really easy.

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