
Companion
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Arrow keys or WASD to move
There is no goal.
Other than maybe finding a purpose in life. Or at least someone to share it with.
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I tend to work by thinking up some kind of interesting interaction first, and only thinking about a challenge or goal to go with it later on. This is very definitely still in the stage of experimenting with interaction.
I do kind of like what I had here, but it does need a lot more feedback for the player to tell what's going on - when you've died, what the companion is doing, and so on. And ultimately, it needs some kind of direction or purpose.
There is no goal.
Other than maybe finding a purpose in life. Or at least someone to share it with.
-----
I tend to work by thinking up some kind of interesting interaction first, and only thinking about a challenge or goal to go with it later on. This is very definitely still in the stage of experimenting with interaction.
I do kind of like what I had here, but it does need a lot more feedback for the player to tell what's going on - when you've died, what the companion is doing, and so on. And ultimately, it needs some kind of direction or purpose.