First Ludum Dare entry, so please leave a comment :)
Known Issues:-
Title screen has spelling mistakes, in particular the spelling of ludum as ludem.
Charge up and release thrust to take of from planets.
Distinct lack of kittens.
20/12/11 :- UPDATE
Issue with users playing with XBOX 360 pad, pressing A spawns a boss, this is due to me forgetting to de-activate a debug command, will fix this evening untill then please avoid pressing A. Keyboard users are unaffected.
Other than that have fun :) hope you enjoy
08/01/2012
Changed mode away from hi-def should work on more systems now (thanks for the advice).
Fixed the pressing A bug, pressing A no longer spawns a boss (first boss appears around wave 12 and is horribly overpowered).
Will post an evaluation report once judging has ended, thanks for the comments has helped me see the flaws within the game structure.
This was pretty neat! The controls are slightly confusing at first, and i think the while-flying thrust should be a bit higher... make manouvring a little easier, but certainly the game is quite innovative.
Nice game! Fun to play. The controls could be better at times. Especially starting from planets is a bit odd. The boss killed me in like one second. :)
I was unable to run the game, being greeted with "no suitable Direct3D blah blah". The problem is that in your project properties, under XNA Game Studio, you have HiDef selected instead of Reach. If you use Reach instead, more people will be able to run it.
Please fix this problem, I've heard good things about this game and would really like to be able to play it!
Comments12
Please host it in another place please. Dropbox is an excellent place to put (it's free with up to 2GB of space).
I'll check back later ;)
Lots of tasty particles, too.
Please fix this problem, I've heard good things about this game and would really like to be able to play it!