Ludum Dare #22compo
Dying Alone
I think it turned out pretty okay!
Here's what changes I think it needs most:
1) The meteors need to be more fair in how dodgeable they are. Also, I think they might completely disappear for a little while sometimes.
2) Add checkpoint(s). At least one after you return the first engine.
3) Make better music. Because, you know, it's pretty bad.
4) Make a better title.
Here's what changes I think it needs most:
1) The meteors need to be more fair in how dodgeable they are. Also, I think they might completely disappear for a little while sometimes.
2) Add checkpoint(s). At least one after you return the first engine.
3) Make better music. Because, you know, it's pretty bad.
4) Make a better title.



Comments6
It's not even really a problem with "difficulty," as it is with frustration: the otherwise interesting atmosphere is ruined when you're redoing the first 5 minutes of gameplay for the twentieth time.
It actually seems like a pretty good game: I <i>want</i> to see the rest of the game. I really just don't think it's worth it to redo everything up to the point where I last died.
I hope checkpoints were planned, but you didn't have time for them? With the addition of a checkpoint system, I think this would be a fun and interesting platformer.