Gemclusion Postmortem

Here is the postmortem for our LD22 jam entry : Gemclusion. This was our second Ludum Dare (this first being LD21), and learning from our experiences from the last one we decided from the beginning to make sure to keep the game simple (K.I.S.S.).
Warmup
This time around we benefited greatly from an accidental warmup contest: Game Prototype Challenge. It’s another for fun game dev contest, but it’s on a smaller scale than LD (29 entries in the last one). During the GPC contest, we made a point to keep it simple and have fun with the contest. This is an important thing to remember when doing these contests. Too often we get caught up in the malaise of trying to make the ultimate game and forget about having fun. It was after the GPC contest that we happened to remember that the next LD was starting soon. Once we realized that LD was coming, we started getting ourselves ready. The next week or so was spent relaxing and waiting for the Theme.
Source: ludumdare.com archive