Golgafrincham

Overall★★★★★★★★★★2.65
Fun★★★★★★★★★★2.32
Innovation★★★★★★★★★★2.10
Theme★★★★★★★★★★1.95
Graphics★★★★★★★★★★2.00
Audio★★★★★★★★★★2.00
Humor★★★★★★★★★★1.57
Mood★★★★★★★★★★1.50
Community★★★★★★★★★★1.79
Coolness★★★★★★★★★★36%
Loosely based on Gravitar and H2G2 and very loosely on Lunar Lander.

You pilot a generation ship that is trying to populate a new world with a portion of its homeworld's survivors. Just the hairdressers, telephone sanitizers, and other important people. As you deploy pods your mass lessens with the physics manifestations that go with it.

The controls might take a bit to fully grok, but it is definitely possible to win, and even get all 10 pods deployed. Pulse width modulation is your friend.

The third screenshot shows a successful run of 10/7.

Unfortunately, the current build has a bug re: win condition. If you get 7/7 it will say you failed. The easy solution is to get >7 (which is actually what the code is looking for). :)

Please provide feedback.

Comments13

Hempuli
Hempuli19 Dec 2011, 10:29
I like the gameplay, but the game is so frustratingly hard that I gave up before getting to the very end.
RobotCaleb
RobotCalebauthor19 Dec 2011, 16:43
It does have a steep learning curve. But it is playable and not impossible, I promise! My testers were getting 9/7 and trying for speed runs.
Andrew19 Dec 2011, 17:25
I managed to get a 2 before giving up. This reminds me of oldschool arcade games, devilishly hard so you'd keep having to feed them coins.
Trentish19 Dec 2011, 21:23
Very difficult, but I felt so good after getting 7/7 that it made it worth it.
lanoiadimuu
lanoiadimuu20 Dec 2011, 20:15
Freaking hard. But once you get used to game's controls it's only hard.
Stargoat21 Dec 2011, 10:53
7/7 and still a lukewarm ending :(

Very challenging, even for a lander game! I like the physics of it, especially the way the pods inherit your ship's velocity, very nice.
RobotCaleb
RobotCalebauthor21 Dec 2011, 15:19
Stargoat, there's a bug at 7/7. You need to get 8/7, unfortunately. Sorry!
RobotCaleb
RobotCalebauthor21 Dec 2011, 16:43
I've uploaded a build with the 7/7 bug fixed. It's under the Web (Bug Fixes) link above.
Mjiig21 Dec 2011, 22:57
This is a pretty neat idea, but for a complete softcore gamer like me it's more or less impossible. I landed one pod before I gave up :(
Slightly less sensitive physics would be better I think. Also I found that I only needed to rotate the ship one notch in either direction at any time, and any time I went further than that was a fatal mistake, so perhaps bounding it at those points would help?
Wompus22 Dec 2011, 00:45
Lol crashing was so hilarious
SonnyBone
SonnyBone5 Jan 2012, 17:48
I suck at this. Also HUGE LOL on my first attempt, as the ship just fell at freefall speed straight to the ground, as I didn't know I was playing yet.
kato9
kato98 Jan 2012, 22:07
Seems interesting but waaay too hard man.
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