
Ludum Dare #22compo
Never Bocce Alone
BOCCE.
Just don't do it alone.
If you have any issues, let me know here or at [email protected]
Windows and Linux builds coming soon!!! (give me a couple days.)
Just don't do it alone.
If you have any issues, let me know here or at [email protected]
Windows and Linux builds coming soon!!! (give me a couple days.)
Comments10


Jacob19 Dec 2011, 08:06
Fixed. OS/X and Source links are updated.
- fiddled with xcode/project settings to create an executable that should run on more machines.
- OpenGL/SDL fixed texture loading code to handle swapped RGBA channels.
Screen size is still 1024px tall. Sorry!
- fiddled with xcode/project settings to create an executable that should run on more machines.
- OpenGL/SDL fixed texture loading code to handle swapped RGBA channels.
Screen size is still 1024px tall. Sorry!
bfod19 Dec 2011, 09:58
Tried to play, but couldn't do anything on my macbook. Pressed q a few times to shrink the display which made it playable, but then the text became unreadable...

Hempuli21 Dec 2011, 15:37
No Windows build. Gave you a community rating!

summaky25 Dec 2011, 12:51
Don't have a Mac and VirtualBox is too slow to play games, sorry...

SonnyBone27 Dec 2011, 14:48
Tried to play in a virtual OS/X environment. No go.
jfroco2 Jan 2012, 03:45
Waiting for Windows release :)
Sparrow3 Jan 2012, 21:29
Don't have a Mac

bentosmile6 Jan 2012, 17:28
Aww, still no Windows build? :( Shame!

lorancou7 Jan 2012, 14:47
No mac, can't run, can't rate.





- screen size of 768x1024 doesn't fit well on MacBooks.
- Green/Blue color channels swapped on some Macs.