
OH COME ON
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Don't make fun of me because I can't sprite.
Controls:
Arrow keys, optionally space to jump (I prefer Up).
Game play:
Don't fall to your death.
Tools used:
ENIGMA - A Compiled, Game-Maker-like toolkit: http://enigma-dev.org
GIMP - For what few graphics I made for this: www.gimp.org
Building:
If you intend to build with ENIGMA, you will need to switch the syntax options to C++ in the Enigma Settings panel, and you will require these definitions:
int votes_gathered = 0;
const char* pissed_messages[] = {
"What.", "You're shitting me.", "Oh God no", "FUUUUUUU", "COME ON", "WHO VOTED FOR THAT",
"OH, NOT THIS SHIT", "I'm out.", "Fuck, I'm out", "Oh fuck this", "Yeah, bye.", "HAHA, CYA",
"What a stupid...", "Is this a joke?", "Call me if the theme changes" };
#define pissed_message_count 15
#define FONT_WIDTH2 320
#define FONT_HEIGHT2 64
Controls:
Arrow keys, optionally space to jump (I prefer Up).
Game play:
Don't fall to your death.
Tools used:
ENIGMA - A Compiled, Game-Maker-like toolkit: http://enigma-dev.org
GIMP - For what few graphics I made for this: www.gimp.org
Building:
If you intend to build with ENIGMA, you will need to switch the syntax options to C++ in the Enigma Settings panel, and you will require these definitions:
int votes_gathered = 0;
const char* pissed_messages[] = {
"What.", "You're shitting me.", "Oh God no", "FUUUUUUU", "COME ON", "WHO VOTED FOR THAT",
"OH, NOT THIS SHIT", "I'm out.", "Fuck, I'm out", "Oh fuck this", "Yeah, bye.", "HAHA, CYA",
"What a stupid...", "Is this a joke?", "Call me if the theme changes" };
#define pissed_message_count 15
#define FONT_WIDTH2 320
#define FONT_HEIGHT2 64