People
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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This was my first Ludum Dare, and I must say I'm somewhat surprised that I got anything done given how busy this weekend has been.
In between studying for a philosophy test, practicing for a physics quiz, going to driving school, and going to an interview, I really only had around 8 hours to work on it. It will only last you 5 minutes, but I can guarantee that what you read in it will last you for a very long time. It only has one gameplay element (figure out the password), and the rest is a loose story. This was my first LD, and I realized how little I knew about programming, especially seeing what others have made.
I would appreciate any advice on more efficient or better programming methods (perhaps a generous soul would look at my poor, aching source code and tell me what I should have done instead?). Does anyone know a good way to map in java OTHER than defining rectangles where you can/can't go. Better question: can someone tell me that way? I'm sure I did a very poor job of it.
In perspective, though, I'm happy with it! I learned a lot about game programming, and I'm hoping to do much better next time. Thanks for giving it a look! I hope you try it and enjoy what little it has to offer. Have a nice day!
Controls:
Use arrow keys to navigate the menu, space to select/interact. Mouse is only used when entering the code in the first room.
In between studying for a philosophy test, practicing for a physics quiz, going to driving school, and going to an interview, I really only had around 8 hours to work on it. It will only last you 5 minutes, but I can guarantee that what you read in it will last you for a very long time. It only has one gameplay element (figure out the password), and the rest is a loose story. This was my first LD, and I realized how little I knew about programming, especially seeing what others have made.
I would appreciate any advice on more efficient or better programming methods (perhaps a generous soul would look at my poor, aching source code and tell me what I should have done instead?). Does anyone know a good way to map in java OTHER than defining rectangles where you can/can't go. Better question: can someone tell me that way? I'm sure I did a very poor job of it.
In perspective, though, I'm happy with it! I learned a lot about game programming, and I'm hoping to do much better next time. Thanks for giving it a look! I hope you try it and enjoy what little it has to offer. Have a nice day!
Controls:
Use arrow keys to navigate the menu, space to select/interact. Mouse is only used when entering the code in the first room.