Interesting idea, but in the end all you do is walk forward and point at ghosts (who don't seem to actually do anything). No challenge or interesting events, and the game isn't atmospheric enough to make up for it.
I like the concepts, but I think it would improve a lot with some extra time. I thoroughly enjoyed lighting up the white cubes and I thought the level design worked quite well. Sometimes I got too close to something and my flashlight would shine through the other side, which made it hard to tell that I was actually up against a boundary. I think it needs some extra conflict to make it a little more exciting. For example, if ghosts started getting used to the light unless you recharged it at a white cube.
The monsters where an interesting addition, but as far as I know were just cosmetic and didn't do anything. The music didn't bring the correct mood for my taste.
Nice game.. simple an effective. Ghosts should kill you ;) I don't think the music is the right one for the game. I think you should post your source code to participate in the 48h competition :)
Comments10
This should totally be Alan Wake DLC, or maybe a game he plays on his mobile phone between episodes.