Ludum Dare #22compo
The ghost who wants to be alone
Controls are WASD and mouse, but you can change it to fit alternate keyboards.
It's a shooter about a ghost who wants to be *alone* so that he can finally rest in peace. Monsters appear, though, and make a bunch of noise. You kill them. If you kill 6 bosses, then you win, the monsters go away, and you get to go back to sleep, *alone*.
Here's a timelapse of the creation: http://www.youtube.com/watch?v=F4Z0gd7cpig
It's a shooter about a ghost who wants to be *alone* so that he can finally rest in peace. Monsters appear, though, and make a bunch of noise. You kill them. If you kill 6 bosses, then you win, the monsters go away, and you get to go back to sleep, *alone*.
Here's a timelapse of the creation: http://www.youtube.com/watch?v=F4Z0gd7cpig







Comments7
Despite that, this is actually pretty fun; controls felt natural and smooth and dodging the first boss's bullet patterns felt pretty natural--it was the smaller enemies that got me...
As noted, I have no sense of difficulty curves. I'll make the speed of certain enemies scale with rank, tapering at 10 (player is 15, for reference) I'll also add a couple more types of enemies.
Don't worry, there is an ending programmed in, just hidden behind 6 bosses! I'll fix the odd hitboxes on the lasers as well as making bombs add on death rather than reset, and making the boss drop a bomb. I'll also make the invulnerable time longer by a few frames.
This is a very difficult game, bordering on impossible... (I should know, I 1CC Touhou games as well, and actually used a scaling form of one of Yukari's StB attacks for the boss)