It's a very cool concept, but it seems like the planets that you added around the earth actually hinders gameplay, as the aliens get stuck orbiting them.
The idea is good but you should have added the ability to move or something because when the ball is locked never touching a planet, it's really boring. Plus please next time don't make the game install on the computer.
Cool concept! Music would be nice. Also, it seems that the gravitational pull from earth could be a bit stronger? Otherwise the ball just flies around for a long while as you just sit and wait. Other than that, I really like the new take on Pong! Thanks!
Nice physics. More visual and/or audio as well as a health bar, so the player gets involved. The shield protection is a bit buggy, I think.
For publishing XNA games, just copy the exe file and the content directory. Both are in your Debug-directory. Then players must not install you game, makes it easier :)
I like how it's a different experience/difficulty depending on how the planets are arranged around the 3rd planet. Some kind of scoring mechanism would be nice. It's a great concept and you could probably make a pretty fun game out of it with more development. Good job!
Even though I have XNA, I was forced to install XNA components. Can you also provide the exe/Content folder found in the project files (in Debug or x86 or bin or somewhere) next time?
Also, I could not run the game due to the graphics profile used. You can fix this by going into the project properties and changing the graphics profile from HiDef to Reach.
No install and Reach graphics profile worked very well! Thanks.
The game seems like it could use a bit more UI, like your health. I was not sure how to kill the enemies, since they seemed to go through my shield but died anyway. I'm not sure where the ball came in.
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Plus please next time don't make the game install on the computer.
For publishing XNA games, just copy the exe file and the content directory. Both are in your Debug-directory. Then players must not install you game, makes it easier :)
Also, I could not run the game due to the graphics profile used. You can fix this by going into the project properties and changing the graphics profile from HiDef to Reach.
The game seems like it could use a bit more UI, like your health. I was not sure how to kill the enemies, since they seemed to go through my shield but died anyway. I'm not sure where the ball came in.