48 hour MMO

48 hour MMO

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.08
coolness: 0.57
fun: 2.10
graphics: 1.83
humor: 2.43
innovation: 3.29
mood: 2.27
overall: 2.86
theme: 2.12
My goal in this LD was to try to make an MMO in 48 hours -- and at least in this regard, the project was a huge success. Here is how to play:

*To move around click on stuff.

*Left clicking a monster or a player attacks them.

*Kill stuff to earn experience/level up

*Every time you level up or die, your health is restored

Your main objective in the game is to kill rats to become more powerful, so that you can then grief other players more effectively.

Good luck!

!!!!!UPDATE!!!!!

I posted the source code after rebuilding the repository. I hardcoded several database passwords and checked them into github (ultra professional), and I could not figure out how to remove them from git without making a brand new repo. :P
Found a bug?
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