A Super Mario Summary

by johanp
Overall★★★★★★★★★★3.82
Fun★★★★★★★★★★3.72
Innovation★★★★★★★★★★2.83
Theme★★★★★★★★★★3.56
Graphics★★★★★★★★★★4.06
Audio★★★★★★★★★★2.75
Humor★★★★★★★★★★3.18
Mood★★★★★★★★★★3.17
Coolness★★★★★★★★★★100%
Revisit the entire original Super Mario Bros game served in bite sized tiny little pieces! Try to get to the top of every flag pole and get every single coin in the game. Can you do it?

Good luck and have fun!

Tools: AS3 + Pixelizer, ProMotion, SFXR

* UPDATE * May 1st *
Enhanced version
Includes time trials, updated ui, difficulty tweaks, tighter controls, lots of tweaking, and bug fixes.

Please rate the game using the original version.

Comments113

Pierrec22 Apr 2012, 22:40
That's pretty clever! (and fun too)
PoV
PoV23 Apr 2012, 06:45
Hehe, what a funny idea. :D
CaptainIcy
CaptainIcy23 Apr 2012, 07:37
Ah, I knew this would be awesome. Really a clever idea and beautifully executed. It's so fun but so simple! :H
Jigxor23 Apr 2012, 08:42
Simply an amazing game! The graphics are beautiful. The colours really pop. The way it works with the theme is really innovative as well. I'm half way through the game so far, it's really quite tough but a lot of fun.

Overall, great job! Love it.
volando23 Apr 2012, 08:58
Loved it.
ChronoDK23 Apr 2012, 09:13
Great work here! Very fun game!
marudziik
marudziik23 Apr 2012, 09:15
Very nice, complete entry. The game might be a little too hard - I prefer less slippery controls (although these are pretty much the same as in Mario, as I remember). It's great though, the save system pwns! Very nice graphics!
madpew
madpew23 Apr 2012, 10:58
well done, nothing more to say. Music would have been nice.
the8donut
the8donut23 Apr 2012, 11:40
Haha this is funny, great idea! Good job :)
the8donut
the8donut23 Apr 2012, 11:41
Really cool idea, this game made me giggle!
Evgis23 Apr 2012, 11:43
Thats epic, i love the mario graphics
23
2323 Apr 2012, 11:47
Beautiful graphics, great sound effects, cool idea. Some music would go a long way.
thristhart
thristhart23 Apr 2012, 12:02
Innovation: 4/5 - Obviously it's borrowing from Mario, but the level design is quite nice.
Fun: 3/5 - It lacks the punch of the original Mario Brothers because it doesn't tell me the score at the end of the level. It feels less incentivized to get the max score that way. Also, adding a time component (getting a better score the faster it's done) might add to the fun.
Theme: 4/5 - Very clever take on the theme.
Graphics: 5/5 - I looked for something to complain about, I really did.
Audio: N/A - On a machine without audio, so will not rate.
Humor: N/A - Didn't see any attempts at humor, therefore not rating.
Mood: 4/5 - It benefits from having an established mood from Mario, but it works.
Danik
Danik23 Apr 2012, 13:49
That's awesome, I'm impressed with the number and variety of levels you managed to make.
Not innovative obvioulsy, but great in most other ways.
I just miss some mario-like music!
Danik
Danik23 Apr 2012, 13:59
Pixelizer looks nice. I have been meaning to look at some component based libraries for a while, so I might use it for the next LD.
bms23 Apr 2012, 15:07
Haha! I've been waiting for a game like this my whole life xD love it :D
unicornpooping23 Apr 2012, 17:48
Is this game even legal? Well done. Lots of fun :-)
vitor.navarro
vitor.navarro23 Apr 2012, 18:10
Man this is a lot of fun and its a very well done game. Nice graphics, I love pixelated games ;). Simply and great!
davidllanos22
davidllanos2223 Apr 2012, 18:13
Nice game! :) I love that you use the same sprite for the cloud and rocolored for the bush, just like the original! Well done ! :D
matthias_zarzecki23 Apr 2012, 18:15
Nice platformer! (...apart from the massive copyright-stuff and borderline rule-skirting.. :P)
mimshwright
mimshwright23 Apr 2012, 18:16
Great game. Would have liked to see some original IP though
matheus23
matheus2323 Apr 2012, 18:43
Really nice graphics!
KevinZuhn
KevinZuhn23 Apr 2012, 23:16
Ha, this is great! You really distilled each level down to a screen! There's even too much content here for me to get through all at once.

My only gripe is that I found the coin collect sound too loud and irritating.
Lacutis23 Apr 2012, 23:38
Great game, some clipping issues and the controls were really loose, but overall I liked it.
ben23 Apr 2012, 23:42
Rad
FunkyDelPueblo
FunkyDelPueblo24 Apr 2012, 02:07
Quite a brilliant idea, and the graphics are a nice play on the Mario graphics. Including the rankings really helps increase motivation to play; without them, the levels would be quite easy.
johanp
johanpauthor24 Apr 2012, 13:40
Thank you so much for the positive comments - I'm very happy you like it!
bitbof
bitbof24 Apr 2012, 17:06
For someone who has never really played the original sm, this is a good way to catch up. I appreciate the service.
Exorph24 Apr 2012, 17:09
Loved this. Died too many times on the second Bowser level and rage quit, but overall pretty amazing.
Daniel24 Apr 2012, 18:14
Nice usage of the Tiny World theme :D
5 star!
galman
galman24 Apr 2012, 18:14
Best use of the theme so far. Amazing Work :-)
jeroenimooo
jeroenimooo24 Apr 2012, 18:33
Awesome recreation! though it was a little bit to easy sometimes
Morgawr
Morgawr24 Apr 2012, 18:44
This is seriously one of the best LD games I've played this LD. Really, amazing. Nice job.
bburbank24 Apr 2012, 18:47
cheeky and great. Great job capturing the essence of the original!
Pixelulsar
Pixelulsar24 Apr 2012, 19:35
Cool idea and graphic, and there were a surprising amount of levels for just 48 hours.
yanmania24 Apr 2012, 19:47
Awesome, did you even sleep during the 48 hours?
vigrid24 Apr 2012, 20:41
Awesome - fun idea, fits the theme just right, and brings back memories! Well done!
omaha24 Apr 2012, 21:38
i really enjoyed this one. nicely done
pythong24 Apr 2012, 21:43
this idea is very nice and the game made it already outside of LD (i was sent a link to a german blog o.O)

unfortunately it's missing music. dude, you could have beatboxed :D

also, pixelizer looks neat. may be considered for the next LDs! (and maybe other projects too)
bompo
bompo24 Apr 2012, 21:45
Great idea and execution!
jerombd24 Apr 2012, 22:53
Well done & I love the cute face of these gombas!
dacap
dacap25 Apr 2012, 02:00
Nice graphics! A lot of work in level design too. There is a castle level (5-4) where I had a flashback, the last strip of fire balls made me remember myself playing the real Mario Bros. Really good job!
robcozzens
robcozzens25 Apr 2012, 02:56
Wow!! In a million years I never would have thought, "Let's see, I have 48 hours... I know, I'll recreate the entire Super Mario Bros. game!" Well done sir!
LukeRissacher25 Apr 2012, 04:46
Nice one! Will have to try for the top ratings next time through.
Pegaman25 Apr 2012, 06:37
Good idea and good fun. Brilliant character animation!
strega
strega25 Apr 2012, 07:05
Well done summaries. I art is nice, I really liked the dance he does at the end of each level.
DDRKirby(ISQ)25 Apr 2012, 09:16
Nice! Almost feels like you took a bit from the "One Room" theme ;)
Orni
Orni25 Apr 2012, 10:08
such a great game
Catman
Catman25 Apr 2012, 10:17
That was fun!! Great job!

Next time, add some music! :D
cr0ybot
cr0ybot25 Apr 2012, 12:25
Just missing some music, which, judging from the art style, probably would have been awesome. Great job!
rik
rik25 Apr 2012, 13:31
Looks as fun to make as it was to play. It's a bit derivative (obviously), but I guess there's no way around that. I enjoyed it very much.
daandruff25 Apr 2012, 14:12
Clever game and nicely done! The physics is a bit quirky but who cares? :)
Fireblend
Fireblend25 Apr 2012, 14:39
Wow, really clever and nice looking, not to mention extremely ambitious, I would have never gone with this idea since I wouldn't trust myself enough to get it done in 48 hours. Amazing work! The game itself was pretty fun :D
AdventureIslands
AdventureIslands25 Apr 2012, 17:56
This is pretty fun, it has bit of the same problem as my game, the character is pretty slippery to control, but otherwise the game is quite nice and plays well, wish there was some music though.
runsintowalls
runsintowalls25 Apr 2012, 18:30
Super fun. Love the idea. Expect imitators.
Datamosh
Datamosh25 Apr 2012, 18:34
It's pretty and fun! But maybe I've seen TOO many Mario mixes, remixes, alternative and pararell universes games :P
Keirua25 Apr 2012, 18:58
It was I was "pff, another mario clone". And then I was "Waah, I want moaaaaaaar" ! Quite a fun game !
ratboy271325 Apr 2012, 20:04
Pretty funny, though really needed background music.
jwolf26 Apr 2012, 00:52
Wow, that's a pretty clever idea!

I got stuck in the bottom left of the flag block once, just to warn you. I think it was level 4-2ish...the one where you can knock a shell down through a whole bunch of goombas. It has a spring right before the flag with a coin above the spring.
leafo
leafo26 Apr 2012, 06:11
Really great work. It's amazing what you can get done in one weekend.
deejorg
deejorg26 Apr 2012, 16:05
I love your idea! One of my favourites until now! :)
AlwaysGeeky
AlwaysGeeky26 Apr 2012, 17:02
Nice one, I liked playing this, was fun! :)
Evil Sandwich Studios26 Apr 2012, 18:21
We talked about doing something like this during our initial brainstorming, Glad someone had the same idea and did a very nice game with it.
argo1526 Apr 2012, 18:38
AMAZING! I can't believe you did all this in 2 days!
Jonathan Whiting
Jonathan Whiting26 Apr 2012, 20:03
Lovely concept, very nicely executed! Really misses some music..
chambers
chambers26 Apr 2012, 21:13
Kudos for making something that at first glance is not very original into a completely new game! I also like how much replay value you put into it, using the coins and the flags pole. I didn't like some things like the timing required to bounce off enemies and springs. Apart from that, great game!
tacograveyard
tacograveyard27 Apr 2012, 00:34
Great job summarizing a level in a single screen!
YMM27 Apr 2012, 01:29
Really fun! I got pretty far. My only complaint is that, since you're treading such familiar territory, it's really jarring when stuff doesn't behave the way you expect it to (eg: piranha plants coming out of pipes while you're standing on them, turtle shell physics).
ghRibacki27 Apr 2012, 02:55
This is perfect! Too bad I don't have the time now to go through all the levels and get all the coins and top the poles... Thankfully it saves my progress! Yay! Bonus points! =D
racarate27 Apr 2012, 05:51
Good interpretion of the theme, the level design is spot-on. Played up to 4-1. I like the meat-boy-style quick restart, it's funny to feel such a modern mechanic in the veneer of a classic game. The game feel was a little iffy... on it's own it would be fine but mentally it is a bit jarring to expect Miyamoto physics and recieve something a bit more floaty. Oh, the Bowswer sprite was the jam. Too bad no music! Ah, and very polished presentation with menu and stage-select screen. Nice and smooth.
Jhelle
Jhelle27 Apr 2012, 06:56
Enjoyed the gameplay and loved the graphics. A nice different take on the whole mario platformer.

Amazing how much content you made in 2 days!
PIXEL^327 Apr 2012, 09:19
Nice. Stopped at 4-1 but I'll come back to it. Love the graphics, love the amount of levels there are. Setting a goal to reach the highest score possible adds to replayability and makes the game more fun overall. I did notice it did suffer from some minor glitches but it didn't effect the game play much. Also it would've been nice to have some music. But overall a solid game.

-AlucardX60
bytegrove27 Apr 2012, 11:15
Jisses! :) You really managed to create a lot of content, really impressive! I like that you interpreted the game's characters in your own way as well. However, the Bowser and Koopa sprites didn't feel as polished as the Mario and Goomba sprites, imo. I missed some nice catchy tunes on the levels as well. Other than that, extremely nice work! :D
gritfish
gritfish27 Apr 2012, 13:04
WOW... The ambition of making that many levels in 48 hours just blows my mind...
gotosleep27 Apr 2012, 15:44
Can't go wrong with Mario :)
blob
blob27 Apr 2012, 18:30
Really clever idea. The collision detection and a few bugs kinda frustrated me at points.
Its a very long game for 48h ! Too bad you didnt have time to recreate a simplistic version of the mario theme.
mildmojo27 Apr 2012, 18:46
I gave it 5/5 on innovation even though the source material isn't original. I love what you've done here, and I hope it spawns a new genre of summary games.

5-4 was *haaard*. =)

The first couple of levels really captured the essence of the game. Stupendous work in the 48-hour window! I read through your post-mortem, too; congrats on the press!
Th3dz
Th3dz27 Apr 2012, 19:22
Only thing I missed was music. Other than some minor quirks it was just great. And damn those pirahna plants... I kept dying on those over and over because they came up even though you were standing on a pipe! Awesome job!
hungyg
hungyg28 Apr 2012, 12:25
great idea!
Tom 7
Tom 728 Apr 2012, 19:21
Heroic! This is a great idea and well-executed. Thanks for remaking the graphics so I don't need to feel weird about voting in favor. :) The biggest downside with this game is that most levels are trivial to finish, and I really didn't feel motivated to get all the coins or hit the top of the flagpole. So, I think a bit of difficulty adjustment would have helped. The game plays very smoothly but the controls took a bit to get used to, because they are not very mario-like (air deceleration seems high). Overall, very impressive.
Nolan C29 Apr 2012, 01:16
Great idea. And nice graphics too.
Peter Cooper1 May 2012, 02:46
I really enjoyed playing this. I've seen some complaints about the controls but I found it pretty smooth and easy.
Rybar1 May 2012, 03:43
Impressive work for 48 hours. Great graphics, nice tight platformer controls.
Alexandre1 May 2012, 11:17
Nice game!
Very impressed with the result (finitions and number of levels)
schnerble
schnerble1 May 2012, 14:30
I have no idea how you got so much variety done in 48 hours! Impressive work, and an interesting take.
Rémi1 May 2012, 18:27
Really clever idea!
Oye Beto
Oye Beto1 May 2012, 21:49
You made a lot of graphics :o
I like your pixel art! :)
Good job.
mooosh
mooosh1 May 2012, 22:25
I'm impressed with how much content you crammed in here! (at least it feels like a lot :0)
KevinWorkman
KevinWorkman2 May 2012, 00:48
This was awesome, very clever take on the theme and the Mario genre. Very impressive variety of levels, enemies, everything. I'm not sure this is strictly kosher with the Ludum Dare since you don't have rights to use Mario, but I'm not going to take any points off for it as it's not like you ripped the art or anything. GREAT work.
summaky
summaky2 May 2012, 06:54
Wow. Incredible how much content you've done in just 48 hours...
Brassawiking
Brassawiking2 May 2012, 13:57
Very, very nice work! Had some issues with the collision detection at high speed but that's just minor stuff. Gameplay is good, I actually enjoy the surprises that differ from the original (like the Piranha plant is unblocked by you standing on the pipe and the jumping over the flag). It really lacks a soundtrack.
jimmypaulin
jimmypaulin2 May 2012, 19:31
Quite simply, YES! You don't need my comments, you know it's amazing. Not only is it an incredible achievement in 48 hours, it is brilliant in it's own right. Congratulations!
MrBarnslig4 May 2012, 05:01
Everyone loves Mario, you can't go wrong there! Nice work!
Thotep
Thotep4 May 2012, 14:44
Clever idea and good execution!
dr_soda
dr_soda5 May 2012, 23:03
I remember when you announced the creation of Pixelizer after the last LD compo. I'm excited to see that it's in a state that's usable! How are you finding it as a tool? Do you feel like it's working out well without the kind of editor support that a dedicated Entity framework tool provides?

Oh yeah, the game itself! This was a really neat idea and a funny take on the theme. I'm not sure what to add that others haven't at this point, but mostly wanted to congratulate you on Pixelizer.
MarekkPie
MarekkPie6 May 2012, 02:07
Just wanted to let you know that a frame from you game was feature on the most recent (May 2) Extra Credits (http://penny-arcade.com/patv/episode/args-part-1); it's near the end, and it isn't really about your game, but I wanted to make sure someone told you.
derrickdool
derrickdool7 May 2012, 03:33
Interesting to see the abbreviated levels translate so well. Really enjoyed, great entry.
samoojamies7 May 2012, 19:28
Skinny Mario and Elvis Bowser
Endurion
Endurion9 May 2012, 20:09
Really good idea!

The first few stages are very familiar but then you bring it on. Gave up on 8-2. Well done!
tripleVisionGames10 May 2012, 19:57
Great graphics and good fun! Almost like meat boy in shortness
tcstyle11 May 2012, 15:48
Nice idea. But this feels more like a playable comment on game design than a real game. Nevertheless well made and polished.
azurenimbus
azurenimbus12 May 2012, 01:21
Finally got around to rating this game!

It's surprising how amazingly different it plays and feels from Mario. Anyone who says this is a rehash clearly hasn't played the game. It very much does its own thing, and that thing is awesome.

Great job especially with the graphics. They give you a feeling of SMB, but they shine with a certain personality and uniqueness that is all their own.

The concept itself is the great star of the show, of course, it was a brilliant idea, and a great take on the theme. Very playful too.

I haven't been able to complete yet, but I definitely will give the post-compo all the time it needs soon after LD is over. Congrats!
Make A Game
Make A Game13 May 2012, 23:54
Great work. It has some Super Meat Boy vibe to it. I just didn't like the coin sounds, too high pitch for me. I'll be back to play the post compo version when I have the time. Congrats!
mcc
mcc14 May 2012, 01:21
Hm, I made a comment and then it didn't appear when I reloaded. Odd, will try again:

This was just a really amazing game, I think this and Fracuum were my favorites of the compo. This just works at so many levels, I love how there were effectively a lot of different layers to the levels because of all the optional challenges.

The Mario-but-not-Mario graphics were great, they reminded me of Mario Teaches Typing in a good way. I liked Bowser's mullet.

I did get some mechanics glitches (I played the 48 hour version), for example I had troubles where I would hit the sides of paratroopers while trying to jump on top of them.

What's particularly amazing to me is that such a "large", depth-filled game was made in an LD timeframe. Despite the 48 hour scope I enjoyed this more and got more out of it than some of the stuff I've paid money to the actual Nintendo for in the actual Mario Bros line lately :D
Jack16 May 2012, 07:15
I keep getting distracted by this game when I'm supposed to be doing other things. very, very well done on this, probably the most fun LD game I've played thus far

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