Agorobophobia

Agorobophobia

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.64
coolness: 0.17
fun: 1.64
graphics: 3.73
innovation: 2.55
mood: 2.27
overall: 2.10
theme: 2.18
ATTENTION: If you are planning to play this game, please note that in its current state it is unfinished, and is more a test than a game, and as so, doesn't make much sense to play.

Sorry that it's not more clear what the rules are, we didn't have time to implement the tutorial dialogue I wrote.

How to play: Press space to start a connection, once you have pressed space, the tiles you walk on become energized and you can't step on them. If you make a connection from one end of the level to another in a straight horizontal or vertical line, and step out of the way, the line of tiles will collapse, making the universe smaller, and tiles you stepped on will lose their charge. If you make a connection that doesn't reach all the way across, the tiles will be cleared between the two points, but the tiles you stepped on retain their charge. Confusing at the moment, I know, but try to enjoy the idea and the art, if nothing else :)

Synopsis: What if you were a agorophobic nanobot stuck inside an experimental, infinitely repeating universe created by a mad scientist playing God? Find out in Agorobophobia! 24(ish) (un)playable levels - unlimited possibilities!

In this puzzle game, the aim is to reach the end point of each level by destroying cells by placing a start and end point in the level. Placing the end points at opposite sides of the grid cause the world to shrink! Level 5 onwards are infinitely repeating, and can also be shrunk until you occupy the only grid space! Is this world tiny, or infinitely huge? We'll let you decide.

Unfortunately we didn't get as far as we'd have liked to with this game concept, but nonetheless, we have a playable proof of concept demo that we think is actually a very interesting idea. If you are interested in innovative ideas, and not too fussed about gameplay, this is the game for you! (We've included a "skip level" button for good measure ;D )

Check back soon for a more finished product!
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