AtmosFeast

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.47
coolness: 0.20
fun: 3.40
graphics: 2.80
humor: 1.56
innovation: 3.73
mood: 2.77
overall: 3.33
theme: 3.13
Instead of doing a game about small worlds, I made a game about small planets. Use the arrow keys to move your player around your planet and use space to pull in the surrounding planets to make yours grow.

I really enjoyed making this type of game, it's not something I usually make so it's refreshing making a fun little action game. Especially when everything's neon. I had lots of fun making this and I hope you all enjoy playing it. There's a highscore chart on Kong where this is hosted so try and beat my highscore :)

Made in AS3 using flash builder, flash cs5.5 and photoshop. Graphics were initially all coded in until I turned them into bitmap graphics in photoshop for memory usage. This game already is pushing it having a whole load of objects on screen at once, and its not optimised due to time constraints so, if it starts to lag, I'm sorry.

I didn't use any frameworks to build upon, just built from scratch since it's so small. I used a bunch of code snippets I've built up over the past few years, but thats not really a personal library, just code knowledge.

I used TweenLite for my animations, Hires stats for debugging and google analytics for stat tracking.

Audio was created using garage band for the background music and as3sfxr for the SFX
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