You play as a computer bug named Buug! Buugs task is to explore the tiny computer world and to break the game you inhabit. The aim is to hack into various parts of the computer and generate errors whilst avoiding the Unit Tests that are searching for you!
Basic mechanics are solid, moving slightly faster than the light beam the tension of hacking all great.
A little overview map would have helped with the later levels. Maybe baked into the background? Found myself making notes on the later level I got stuck on.
Fun to play, I enjoy stealth games like that. Graphics were cool, sound was cool, the only downside I can think of is that it doesn't match the theme that much, but either way, it's still a cool game!
Hey! That's a good one, I like the games that go straight to the point, it's fun and engaging, with better graphics you got it! Need more levels! :D Congratulations!
That was funny, I got to level three but kept failing so I quit. The music is fantastic, very reminiscent of Steve Reich. I could listen to that all day, and it really fit the world of a circuit board. The character design was pretty hilarious for the bug , I especially enjoyed the letters made of bugs on the interstitial screen. The stage looked fine too, although the typeface seemed to clash with your hand-drawn style. The roaming lights were ok, although I couldn't quite tell what they were supposed to be. As far as game feel, there were a few times where my movement latency was really high when turning left then right then left then right. If this is intentional, like some sort of "stumble" mechanic, maybe you can visualize a clumsy effect over the bug's head? Overall, it was pretty cute 2D stealther.
A charming little game, mostly because of the character graphics, and the way they're used to write words. :) I played to the fourth level, but the game is not very forgiving and it's actually pretty hard to time the hacking since you have to remember where the unit tests turn around. So I did get fed up. :)
Nice game! I wish there was some way other than memory to know how much every "detector" moves (maybe a rail on the roof from which they move or something) so I could do a little more planning on where to stand. Other than that, great job!
Love a good hacking/stealth game. Good level design really makes this. I really enjoyed playing. Seemed like the hitbox on the player was maybe a tiny bit big, and I'm only pointing that out because I can't think of any other issue.
I like the art and concept, but the music got annoying fast and I found the game became very tedious when the "hacking levels" were introduced. Great job though! :)
Comments32
Basic mechanics are solid, moving slightly faster than the light beam the tension of hacking all great.
A little overview map would have helped with the later levels. Maybe baked into the background? Found myself making notes on the later level I got stuck on.
I liked how I'm literally a bug. xD
(Also, that's where the definition bug came from, so... extra cool points xD)
Need more levels! :D
Congratulations!
Solid gameplay and needed some memorization to know where the light beams change direction. Nice graphics!
I like the colours. Bright!
Good job!