You must kill all the enemies by launching an ax. Be carefull, your weapon can kill you during its fall.
A,D keys or Left/Right arrows to move W key, Up arrow or space key to shoot axes.
Warning: If the WebGL version does not work, it means you have a too old navigator or graphic card. Use Chrome or FireFox, not IE. If it is still not working, try the Java Applet.
This security warning is certified and signed by JoGL, so this is safe. To do 3D for Java, I have no choice to use JoGL. When you play at RuneScapes, it does the same thing. It is a lot more dangerous to play at windows exe games.
To answer at ratboy2713 question : The WebGL version is done with gwtGL. So both version are in Java. I have done the same engine for JoGL (JManiaMaker) and gwtGL (JWebManiaMaker). For more informations, download the source code.
I liked it. Limited ammo? It might be cool to make the returning arrows from the top pickups to restore ammo instead of killing the player. Then it's a choice between going after more ammo to continue or staying safe.
Fascinating! I *really* like that your axes come back down and can actually kill you. That being said, perhaps in a future version, you'd just lose health, rather than straight up dying each time you're hit? Great fun; thanks!
The camera motion is a bit disorienting, and the explosions when you hit an enemy really make it hard to keep track of everything else on the screen.
On the other hand, it's a really neat idea to make your own shots deadly to yourself by way of the falling mechanic. It leads to a more strategic way of thinking rather than simply firing mindlessly.
Really awesome graphics! And a really fun game too! I feel like it would have been more fair for only arrows that miss to come back down at you (while hitting an enemy would simply make it disappear), but I liked this mechanic, very cool!
Comments13
Cool use of pseudo-3d... better than just straight on regular shooters.
A nice idea, perhaps a little over zealous on the blood ;-)
On the other hand, it's a really neat idea to make your own shots deadly to yourself by way of the falling mechanic. It leads to a more strategic way of thinking rather than simply firing mindlessly.